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	Bugfixed with !test
This commit is contained in:
		| @@ -456,8 +456,6 @@ namespace FFXIVClassic_Lobby_Server | ||||
|  | ||||
|         private void doWeather(ConnectedPlayer client, string weatherID) | ||||
|         { | ||||
|              | ||||
|  | ||||
|             long weather = Convert.ToInt64(weatherID); | ||||
|  | ||||
|             if (client != null) | ||||
| @@ -554,37 +552,46 @@ namespace FFXIVClassic_Lobby_Server | ||||
|                         else if (split[1].Equals("setgraphic")) | ||||
|                                sendMessage(client, Resources.CPsetgraphic); | ||||
|                         */ | ||||
| 					 } | ||||
| 					if (split.Length == 3) | ||||
| 					{ | ||||
| 						if(split[1].Equals("test")) | ||||
| 						{ | ||||
| 							if (split[2].Equals("weather")) | ||||
| 								sendMessage(client, Resources.CPtestweather); | ||||
| 						} | ||||
| 					} | ||||
|                      } | ||||
|                     if (split.Length == 3) | ||||
|                     { | ||||
|                         if(split[1].Equals("test")) | ||||
|                         { | ||||
|                             if (split[2].Equals("weather")) | ||||
|                                 sendMessage(client, Resources.CPtestweather); | ||||
|                         } | ||||
|                     } | ||||
|  | ||||
|                     return true; | ||||
|                 } | ||||
|                 #endregion | ||||
|  | ||||
|                 #region !dev | ||||
|                 #region !test | ||||
|                 else if (split[0].Equals("test")) | ||||
|                 { | ||||
|                     #region !test weather | ||||
|                     if (split[1].Equals("weather")) | ||||
|                     if (split.Length == 1) | ||||
|                     { | ||||
|                         try | ||||
|                         { | ||||
|                             doWeather(client, split[2]); | ||||
|                             return true; | ||||
|                         } | ||||
|                         catch (Exception e) | ||||
|                         { | ||||
|                             Log.error("Could not change weather: " + e); | ||||
|                         }      | ||||
|                         // catch invalid commands | ||||
|                         sendMessage(client, Resources.CPhelp); | ||||
|                     } | ||||
|                     #endregion | ||||
|                     else if (split.Length >= 2) | ||||
|                     { | ||||
|                         #region !test weather | ||||
|                         if (split[1].Equals("weather")) | ||||
|                         { | ||||
|                             try | ||||
|                             { | ||||
|                                 doWeather(client, split[2]); | ||||
|                                 return true; | ||||
|                             } | ||||
|                             catch (Exception e) | ||||
|                             { | ||||
|                                 Log.error("Could not change weather: " + e); | ||||
|                             } | ||||
|                         } | ||||
|                         #endregion | ||||
|                     } | ||||
|  | ||||
|                 } | ||||
|                 #endregion | ||||
|  | ||||
|   | ||||
| @@ -30,7 +30,7 @@ namespace FFXIVClassic_Map_Server.packets.send | ||||
|                                                                 // 8018 - 8026 / 73554 - 73562 - NOT SUPPORTED in v1.23b | ||||
|         public const uint WEATHER_SEASONAL          = 0x011F5B; // 8027 / 73563 - Snow in Black Shroud, nothing elsewhere | ||||
|         public const uint WEATHER_PRIMAL            = 0x011F5C; // 8028 / 73564 - Howling Eye and Thornmarch Weather | ||||
|                                                                 // 8029 / 73565 - Not supported | ||||
|                                                                 // 8029 / 73565 - NOT SUPPOPORTED in v1.23b | ||||
|         public const uint WEATHER_DALAMUD           = 0x011F5E; // 8030 / 73566 | ||||
|         public const uint WEATHER_AURORA            = 0x011F5F; // 8031 / 73567 | ||||
|         public const uint WEATHER_DALAMUDTHUNDER    = 0x011F60; // 8032 / 73568 | ||||
|   | ||||
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