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	-Fixed up the quest flag functions.
-Renamed the ActorSpecialGraphicPacket to SetActorQuestGraphic as those icons all have to do with questing. -Got onSpawn to work and implemented the quest graphics. -Added new QuestDirector class.
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		| @@ -8,7 +8,7 @@ using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.actor | ||||
| { | ||||
|     class ActorSpecialGraphicPacket | ||||
|     class SetActorQuestGraphicPacket | ||||
|     { | ||||
|         public const int NONE            = 0x0; | ||||
|         public const int QUEST           = 0x2; | ||||
|   | ||||
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