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	PROJECT: added common library to make common files actually common
- renamed sln to FFXIVClassic.sln - threaded logging - todo: print packets using Log.Packet
This commit is contained in:
		| @@ -2,8 +2,8 @@ | ||||
| using System.Collections.Generic; | ||||
| using System.Runtime.InteropServices; | ||||
| using System.Diagnostics; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using System.IO; | ||||
| using FFXIVClassic.Common; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets | ||||
| { | ||||
| @@ -334,7 +334,7 @@ namespace FFXIVClassic_Map_Server.packets | ||||
| #if DEBUG | ||||
|             Console.BackgroundColor = ConsoleColor.DarkYellow; | ||||
|  | ||||
|             Log.Debug(String.Format("IsAuth: {0} IsEncrypted: {1}, Size: 0x{2:X}, NumSubpackets: {3}{4}{5}", header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes()))); | ||||
|             Program.Log.Debug(String.Format("IsAuth: {0} IsEncrypted: {1}, Size: 0x{2:X}, NumSubpackets: {3}{4}{5}", header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes()))); | ||||
|  | ||||
|             foreach (SubPacket sub in getSubpackets()) | ||||
|             { | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
| using System; | ||||
| using System.Runtime.InteropServices; | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using FFXIVClassic.Common; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets | ||||
| { | ||||
| @@ -142,15 +142,15 @@ namespace FFXIVClassic_Map_Server.packets | ||||
| #if DEBUG | ||||
|             Console.BackgroundColor = ConsoleColor.DarkRed; | ||||
|  | ||||
|             Log.Debug(String.Format("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes()))); | ||||
|             Program.Log.Debug(String.Format("Size: 0x{0:X}{1}{2}", header.subpacketSize, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes()))); | ||||
|              | ||||
|             if (header.type == 0x03) | ||||
|             { | ||||
|                 Log.Debug(String.Format("Opcode: 0x{0:X}{1}{2}", gameMessage.opcode, Environment.NewLine, Utils.ByteArrayToHex(getGameMessageBytes(), SUBPACKET_SIZE))); | ||||
|                 Program.Log.Debug(String.Format("Opcode: 0x{0:X}{1}{2}", gameMessage.opcode, Environment.NewLine, Utils.ByteArrayToHex(getGameMessageBytes(), SUBPACKET_SIZE))); | ||||
|  | ||||
|                 Console.BackgroundColor = ConsoleColor.DarkMagenta; | ||||
|  | ||||
|                 Log.Debug(String.Format("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE))); | ||||
|                 Program.Log.Debug(String.Format("Data: {0}{1}", Environment.NewLine, Utils.ByteArrayToHex(data, SUBPACKET_SIZE + GAMEMESSAGE_SIZE))); | ||||
|             } | ||||
|  | ||||
|             Console.BackgroundColor = ConsoleColor.Black; | ||||
|   | ||||
| @@ -48,7 +48,7 @@ namespace FFXIVClassic_Map_Server.packets.receive.events | ||||
|                             error = ASCIIEncoding.ASCII.GetString(binReader.ReadBytes(0x80)).Replace("\0", ""); | ||||
|  | ||||
|                             if (errorIndex == 0) | ||||
|                                 Log.Error("LUA ERROR:");                             | ||||
|                                 Program.Log.Error("LUA ERROR:");                             | ||||
|  | ||||
|                             return; | ||||
|                         } | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using FFXIVClassic.Common; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using FFXIVClassic.Common; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using FFXIVClassic.Common; | ||||
| using System.IO; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.send.player | ||||
| @@ -36,7 +36,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player | ||||
|                     if (binStream.Length <= PACKET_SIZE - 0x20) | ||||
|                         binWriter.Write(binStream); | ||||
|                     else                     | ||||
|                         Log.Error("Failed making SetCompletedAchievements packet. Bin Stream was too big!");                     | ||||
|                         Program.Log.Error("Failed making SetCompletedAchievements packet. Bin Stream was too big!");                     | ||||
|                 } | ||||
|             } | ||||
|  | ||||
|   | ||||
| @@ -1,4 +1,4 @@ | ||||
| using FFXIVClassic_Map_Server.common; | ||||
| using FFXIVClassic.Common; | ||||
| using System; | ||||
| using System.IO; | ||||
| using System.Text; | ||||
| @@ -81,7 +81,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player | ||||
|                     if (binStream.Length <= PACKET_SIZE - 0x20) | ||||
|                         binWriter.Write(binStream); | ||||
|                     else | ||||
|                         Log.Error("Failed making SetCutsceneBook packet. Bin Stream was too big!"); | ||||
|                         Program.Log.Error("Failed making SetCutsceneBook packet. Bin Stream was too big!"); | ||||
|  | ||||
|                     binWriter.Seek(0x109, SeekOrigin.Begin); | ||||
|                     binWriter.Write(Encoding.ASCII.GetBytes(sNpcName), 0, Encoding.ASCII.GetByteCount(sNpcName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(sNpcName)); | ||||
|   | ||||
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