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https://bitbucket.org/Ioncannon/project-meteor-server.git
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PROJECT: added common library to make common files actually common
- renamed sln to FFXIVClassic.sln - threaded logging - todo: print packets using Log.Packet
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@@ -2,8 +2,8 @@
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Diagnostics;
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using FFXIVClassic_Map_Server.common;
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using System.IO;
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using FFXIVClassic.Common;
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namespace FFXIVClassic_Map_Server.packets
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{
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@@ -334,7 +334,7 @@ namespace FFXIVClassic_Map_Server.packets
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#if DEBUG
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Console.BackgroundColor = ConsoleColor.DarkYellow;
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Log.Debug(String.Format("IsAuth: {0} IsEncrypted: {1}, Size: 0x{2:X}, NumSubpackets: {3}{4}{5}", header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes())));
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Program.Log.Debug(String.Format("IsAuth: {0} IsEncrypted: {1}, Size: 0x{2:X}, NumSubpackets: {3}{4}{5}", header.isAuthenticated, header.isCompressed, header.packetSize, header.numSubpackets, Environment.NewLine, Utils.ByteArrayToHex(getHeaderBytes())));
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foreach (SubPacket sub in getSubpackets())
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{
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