mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
Extended "Group" and created all the subgroups to cleanup code as well as make setting "work" values easier.
This commit is contained in:
parent
f286922974
commit
c2a3641d08
@ -485,8 +485,8 @@ namespace FFXIVClassic_Map_Server.Actors
|
|||||||
//GetSpawnPackets(actorId, spawnType).DebugPrintPacket();
|
//GetSpawnPackets(actorId, spawnType).DebugPrintPacket();
|
||||||
|
|
||||||
#region Groups
|
#region Groups
|
||||||
Group retainerGroup = new Group(0x800000000004e639, Group.RetainerGroup, null);
|
RetainerGroup retainerGroup = new RetainerGroup(0x800000000004e639);
|
||||||
Group partyGroup = new Group(0x8000000000696df2, Group.PlayerPartyGroup, null);
|
PartyGroup partyGroup = new PartyGroup(0x8000000000696df2);
|
||||||
retainerGroup.add(this);
|
retainerGroup.add(this);
|
||||||
partyGroup.add(this);
|
partyGroup.add(this);
|
||||||
retainerGroup.sendMemberPackets(this);
|
retainerGroup.sendMemberPackets(this);
|
||||||
|
@ -1,4 +1,5 @@
|
|||||||
using FFXIVClassic.Common;
|
using FFXIVClassic.Common;
|
||||||
|
using FFXIVClassic_Map_Server.actors.group.work;
|
||||||
using FFXIVClassic_Map_Server.Actors;
|
using FFXIVClassic_Map_Server.Actors;
|
||||||
using FFXIVClassic_Map_Server.packets.send.actor;
|
using FFXIVClassic_Map_Server.packets.send.actor;
|
||||||
using FFXIVClassic_Map_Server.packets.send.group;
|
using FFXIVClassic_Map_Server.packets.send.group;
|
||||||
|
42
FFXIVClassic Map Server/actors/group/LinkshellGroup.cs
Normal file
42
FFXIVClassic Map Server/actors/group/LinkshellGroup.cs
Normal file
@ -0,0 +1,42 @@
|
|||||||
|
using FFXIVClassic_Map_Server.actors.group.work;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace FFXIVClassic_Map_Server.actors.group
|
||||||
|
{
|
||||||
|
class LinkshellGroup : Group
|
||||||
|
{
|
||||||
|
private LinkshellWork linkshellWork;
|
||||||
|
|
||||||
|
public LinkshellGroup(ulong id) : base(id, Group.CompanyGroup, null)
|
||||||
|
{
|
||||||
|
linkshellWork = new LinkshellWork();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setMaster(uint actorId)
|
||||||
|
{
|
||||||
|
linkshellWork._globalSave.master = (ulong)((0xB36F92 << 8) | actorId);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setCrest(ushort crestId)
|
||||||
|
{
|
||||||
|
linkshellWork._globalSave.crestIcon[0] = crestId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setRank(byte rank = 1)
|
||||||
|
{
|
||||||
|
linkshellWork._globalSave.rank = rank;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setMemberRank(int index, byte rank)
|
||||||
|
{
|
||||||
|
if (members.Count >= index)
|
||||||
|
return;
|
||||||
|
linkshellWork._memberSave[index].rank = rank;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
24
FFXIVClassic Map Server/actors/group/PartyGroup.cs
Normal file
24
FFXIVClassic Map Server/actors/group/PartyGroup.cs
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
using FFXIVClassic_Map_Server.actors.group.work;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace FFXIVClassic_Map_Server.actors.group
|
||||||
|
{
|
||||||
|
class PartyGroup : Group
|
||||||
|
{
|
||||||
|
private PartyWork partyWork;
|
||||||
|
|
||||||
|
public PartyGroup(ulong id) : base(id, Group.PlayerPartyGroup, null)
|
||||||
|
{
|
||||||
|
partyWork = new PartyWork();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setPartyOwner(uint actorId)
|
||||||
|
{
|
||||||
|
partyWork._globalTemp.owner = (ulong)((0xB36F92 << 8) | actorId);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
29
FFXIVClassic Map Server/actors/group/RetainerGroup.cs
Normal file
29
FFXIVClassic Map Server/actors/group/RetainerGroup.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
using FFXIVClassic_Map_Server.actors.group.work;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace FFXIVClassic_Map_Server.actors.group
|
||||||
|
{
|
||||||
|
class RetainerGroup : Group
|
||||||
|
{
|
||||||
|
private RetainerWork retainerWork;
|
||||||
|
|
||||||
|
public RetainerGroup(ulong id) : base(id, Group.RetainerGroup, null)
|
||||||
|
{
|
||||||
|
retainerWork = new RetainerWork();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setRetainerProperties(int index, byte cdIDOffset, ushort placeName, byte condition, byte level)
|
||||||
|
{
|
||||||
|
if (members.Count >= index)
|
||||||
|
return;
|
||||||
|
retainerWork._memberSave[index].cdIDOffset = cdIDOffset;
|
||||||
|
retainerWork._memberSave[index].placeName = placeName;
|
||||||
|
retainerWork._memberSave[index].conditions = condition;
|
||||||
|
retainerWork._memberSave[index].level = level;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -4,7 +4,7 @@ using System.Linq;
|
|||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace FFXIVClassic_Map_Server.actors.group
|
namespace FFXIVClassic_Map_Server.actors.group.work
|
||||||
{
|
{
|
||||||
class ContentWork
|
class ContentWork
|
||||||
{
|
{
|
@ -4,11 +4,12 @@ using System.Linq;
|
|||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace FFXIVClassic_Map_Server.actors.group
|
namespace FFXIVClassic_Map_Server.actors.group.work
|
||||||
{
|
{
|
||||||
class GroupGlobalSave
|
class GroupGlobalSave
|
||||||
{
|
{
|
||||||
public ulong master;
|
public ulong master;
|
||||||
public byte[] crestIcon = new byte[4];
|
public ushort[] crestIcon = new ushort[4];
|
||||||
|
public byte rank = 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -4,7 +4,7 @@ using System.Linq;
|
|||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace FFXIVClassic_Map_Server.actors.group
|
namespace FFXIVClassic_Map_Server.actors.group.work
|
||||||
{
|
{
|
||||||
class GroupGlobalTemp
|
class GroupGlobalTemp
|
||||||
{
|
{
|
@ -4,7 +4,7 @@ using System.Linq;
|
|||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace FFXIVClassic_Map_Server.actors.group
|
namespace FFXIVClassic_Map_Server.actors.group.work
|
||||||
{
|
{
|
||||||
class GroupMemberSave
|
class GroupMemberSave
|
||||||
{
|
{
|
@ -4,7 +4,7 @@ using System.Linq;
|
|||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace FFXIVClassic_Map_Server.actors.group
|
namespace FFXIVClassic_Map_Server.actors.group.work
|
||||||
{
|
{
|
||||||
class LinkshellWork
|
class LinkshellWork
|
||||||
{
|
{
|
@ -4,7 +4,7 @@ using System.Linq;
|
|||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace FFXIVClassic_Map_Server.actors.group
|
namespace FFXIVClassic_Map_Server.actors.group.work
|
||||||
{
|
{
|
||||||
class PartyWork
|
class PartyWork
|
||||||
{
|
{
|
@ -4,7 +4,7 @@ using System.Linq;
|
|||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace FFXIVClassic_Map_Server.actors.group
|
namespace FFXIVClassic_Map_Server.actors.group.work
|
||||||
{
|
{
|
||||||
class RelationWork
|
class RelationWork
|
||||||
{
|
{
|
@ -4,7 +4,7 @@ using System.Linq;
|
|||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
namespace FFXIVClassic_Map_Server.actors.group
|
namespace FFXIVClassic_Map_Server.actors.group.work
|
||||||
{
|
{
|
||||||
class RetainerWork
|
class RetainerWork
|
||||||
{
|
{
|
Loading…
Reference in New Issue
Block a user