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Added missing dialog to some npcs in Legends Adrift. Finished Never Shall the Twain Meet.
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@@ -61,7 +61,8 @@ TRIGGER_FSH = 1090006;
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TRIGGER_SEAFLD = 1090082;
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-- ACN Guild Echo
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ASSESSOR = 1000121;
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ASSESSOR1 = 1000120;
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ASSESSOR2 = 1000121;
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PTAHJHA = 1000150;
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HALDBERK = 1000160;
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LILINA = 1000178;
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@@ -141,7 +142,8 @@ function onStateChange(player, quest, sequence)
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quest:SetENpc(PTAHJHA, QFLAG_PLATE);
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elseif (sequence == SEQ_100) then
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quest:SetENpc(TRIGGER_ACN_LOWER, QFLAG_MAP, false, true);
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quest:SetENpc(ASSESSOR);
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quest:SetENpc(ASSESSOR1);
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quest:SetENpc(ASSESSOR2);
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quest:SetENpc(HALDBERK);
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quest:SetENpc(LILINA);
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quest:SetENpc(VOLUPTUOUS_PIRATE);
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@@ -271,9 +273,9 @@ function seq000_030_040_onTalk(player, quest, npc, classId)
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end
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function seq000_100_onTalk(player, quest, npc, classId)
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if (classId == ASSESSOR) then
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if (classId == ASSESSOR1) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent2000_2");
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elseif (classId == 0) then -- !!!MISSING DIALOG OWNER!!!
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elseif (classId == ASSESSOR2) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent2000_3");
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elseif (classId == HALDBERK) then
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callClientFunction(player, "delegateEvent", player, quest, "processEvent2000_4");
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