Added missing dialog to some npcs in Legends Adrift. Finished Never Shall the Twain Meet.

This commit is contained in:
Filip Maj
2022-04-12 01:07:17 -04:00
parent ac22637b4f
commit c3b4735cc5
2 changed files with 117 additions and 45 deletions

View File

@@ -61,7 +61,8 @@ TRIGGER_FSH = 1090006;
TRIGGER_SEAFLD = 1090082;
-- ACN Guild Echo
ASSESSOR = 1000121;
ASSESSOR1 = 1000120;
ASSESSOR2 = 1000121;
PTAHJHA = 1000150;
HALDBERK = 1000160;
LILINA = 1000178;
@@ -141,7 +142,8 @@ function onStateChange(player, quest, sequence)
quest:SetENpc(PTAHJHA, QFLAG_PLATE);
elseif (sequence == SEQ_100) then
quest:SetENpc(TRIGGER_ACN_LOWER, QFLAG_MAP, false, true);
quest:SetENpc(ASSESSOR);
quest:SetENpc(ASSESSOR1);
quest:SetENpc(ASSESSOR2);
quest:SetENpc(HALDBERK);
quest:SetENpc(LILINA);
quest:SetENpc(VOLUPTUOUS_PIRATE);
@@ -271,9 +273,9 @@ function seq000_030_040_onTalk(player, quest, npc, classId)
end
function seq000_100_onTalk(player, quest, npc, classId)
if (classId == ASSESSOR) then
if (classId == ASSESSOR1) then
callClientFunction(player, "delegateEvent", player, quest, "processEvent2000_2");
elseif (classId == 0) then -- !!!MISSING DIALOG OWNER!!!
elseif (classId == ASSESSOR2) then
callClientFunction(player, "delegateEvent", player, quest, "processEvent2000_3");
elseif (classId == HALDBERK) then
callClientFunction(player, "delegateEvent", player, quest, "processEvent2000_4");