Changed to Tutorial GL script as that is the correct one for our test GL.

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Filip Maj committed 2017-06-24 17:18:28 -04:00
1 parent c78fa033af
commit c42f1a08de
2 files changed
+26 -1

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@@ -120,7 +120,7 @@ function doLevequestInit(player, aetheryte)
if (difficulty == nil) then goto SELECT_DETAIL; end
confirmResult = callClientFunction(player, "eventGLStart", glId, difficulty, 1, guildleveData.favorCount, 20, 0, 0, 0, 0);
if (confirmResult == nil) then goto SELECT_DIFFICULTY; else
director = player:GetZone():CreateGuildleveDirector("Guildleve/PrivateGLBattleDetectNormal", glId);
director = player:GetZone():CreateGuildleveDirector("Guildleve/PrivateGLBattleTutorial", glId);
player:AddDirector(director);
director:StartDirector(true, glId)
end