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Script fixes and new effects.
Cleaned up unneeded requires in some scripts Fixed Second Wind Added new effect scripts Added bard song scripts that mostly work
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12
data/scripts/effects/necrogenesis.lua
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12
data/scripts/effects/necrogenesis.lua
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require("modifiers")
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require("battleutils")
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function onHit(effect, attacker, defender, action, actionContainer)
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if action.commandType == CommandType.Spell then
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--Necrogenesis returns 75% of damage done rounded up(?) as MP.
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local hpToReturn = math.ceil(0.75 * action.amount);
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attacker.AddMp(hpToReturn);
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actionContainer.AddHPAction(attacker.actorId, 33012, mpToReturn);
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actionContainer.AddAction(attacker.statusEffects.RemoveStatusEffectForBattleAction(effect));
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end
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end
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