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fixed auto attack messing up cast anim
- fixed auto attack anim for mobs (<3 u ion) - added hotbar timer updates (<3 u azia) - fixed actor block bug - cleaned up substate retardation - fixed some targetfind issues - added despawn state - added messages for in progress commands - added fields for aoe target, range, battleAnimation to server_battle_commands table
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@@ -101,7 +101,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai.utils
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var scaledCost = spell.CalculateCost((uint)caster.charaWork.parameterSave.state_mainSkillLevel);
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// todo: calculate cost for mob/player
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if (caster.currentSubState == SetActorStatePacket.SUB_STATE_MONSTER)
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if (caster is BattleNpc)
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{
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}
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