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fixed auto attack messing up cast anim
- fixed auto attack anim for mobs (<3 u ion) - added hotbar timer updates (<3 u azia) - fixed actor block bug - cleaned up substate retardation - fixed some targetfind issues - added despawn state - added messages for in progress commands - added fields for aoe target, range, battleAnimation to server_battle_commands table
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@@ -86,7 +86,7 @@ namespace FFXIVClassic_Map_Server.dataobjects
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playerActor.rotation = rot;
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playerActor.moveState = moveState;
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GetActor().GetZone().UpdateActorPosition(GetActor());
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//GetActor().GetZone().UpdateActorPosition(GetActor());
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playerActor.QueuePositionUpdate(new Vector3(x,y,z));
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}
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