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	Ul'dah npcs completed.
This commit is contained in:
		| @@ -1,6 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithBaterich_001", nil, nil, nil); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithBATERICH_100", nil, nil, nil); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithClaroise_001", nil, nil, nil); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithGuildleveClientU_002", nil, nil, nil); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithFlamelieutenantsombermeadow_001", nil, nil, nil); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithSomber_001", nil, nil, nil); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithGunnulf_001", nil, nil, nil); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithMaginfred_001", nil, nil, nil); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithHeibert_001", nil, nil, nil); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithOrisic_001", nil, nil, nil); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithIpaghlo_001", nil, nil, nil); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithKlamahni_001", nil, nil, nil); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithKokobi_001", nil, nil, nil); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "downTownTalk", nil, nil, nil); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithMammet_001", nil, nil, nil); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithDoll005_001", nil, nil, nil); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithRoarich_001", nil, nil, nil); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithGuildleveClientU_001", nil, nil, nil); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,7 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithDariustel_001", nil, nil, nil); | ||||
|     player:sendMessage(0x20, "", "This Actorhas no dialog. Actor Class Id: " .. tostring(npc:getActorClassId())); | ||||
| 	player:endEvent();     | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithFruhybolg_001", nil, nil, nil); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithFhruybolg_001", nil, nil, nil); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,7 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithGuencen_001", nil, nil, nil); | ||||
|     player:sendMessage(0x20, "", "This Actorhas no dialog. Actor Class Id: " .. tostring(npc:getActorClassId())); | ||||
|    	player:endEvent(); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithHcidjaa_001", nil, nil, nil); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithHCidjaa_001", nil, nil, nil); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -0,0 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithDoll004_001", nil, nil, nil); | ||||
| end | ||||
|  | ||||
| @@ -0,0 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithDoll001_001", nil, nil, nil); | ||||
| end | ||||
|  | ||||
| @@ -0,0 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithDoll002_001", nil, nil, nil); | ||||
| end | ||||
|  | ||||
| @@ -0,0 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithDoll003_001", nil, nil, nil); | ||||
| end | ||||
|  | ||||
| @@ -1,6 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithUwilsyng_001", nil, nil, nil); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithGuildleveClientU_003", nil, nil, nil); | ||||
| end | ||||
|  | ||||
|   | ||||
| @@ -1,6 +1,6 @@ | ||||
|  | ||||
| function onEventStarted(player, npc) | ||||
|     defaultWil = getStaticActor("DftWil"); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithVavaki_001", nil, nil, nil); | ||||
|     player:runEventFunction("delegateEvent", player, defaultWil, "tribeTalk", nil, nil, nil); | ||||
| end | ||||
|  | ||||
|   | ||||
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