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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Ul'dah npcs completed.
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parent
f5619ff800
commit
c612b885dd
11
data/scripts/base/chara/npc/object/BookShelf.lua
Normal file
11
data/scripts/base/chara/npc/object/BookShelf.lua
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@ -0,0 +1,11 @@
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function init(npc)
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc, triggerName)
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player:runEventFunction("bookTalk");
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end
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function onEventUpdate(player, npc, step, menuOptionSelected)
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player:endEvent();
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end
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11
data/scripts/base/chara/npc/object/MateriaBook.lua
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11
data/scripts/base/chara/npc/object/MateriaBook.lua
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@ -0,0 +1,11 @@
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function init(npc)
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc, triggerName)
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player:runEventFunction("materiabookTalk");
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end
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function onEventUpdate(player, npc, step, menuOptionSelected)
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player:endEvent();
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end
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@ -12,7 +12,6 @@ function onEventStarted(player, npc, triggerName)
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else
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player:runEventFunction("delegateEvent", player, questNOC, "pETaskBoardAskGridania", nil, nil, nil);
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end
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end
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function onEventUpdate(player, npc, step, menuOptionSelected)
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@ -1,6 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithBaterich_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithBATERICH_100", nil, nil, nil);
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end
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@ -1,6 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithClaroise_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithGuildleveClientU_002", nil, nil, nil);
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end
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@ -1,6 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithFlamelieutenantsombermeadow_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithSomber_001", nil, nil, nil);
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end
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@ -1,6 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithGunnulf_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithMaginfred_001", nil, nil, nil);
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end
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@ -1,6 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithHeibert_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithOrisic_001", nil, nil, nil);
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end
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@ -1,6 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithIpaghlo_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithKlamahni_001", nil, nil, nil);
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end
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@ -1,6 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithKokobi_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultWil, "downTownTalk", nil, nil, nil);
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end
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@ -1,6 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithMammet_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithDoll005_001", nil, nil, nil);
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end
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@ -1,6 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithRoarich_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithGuildleveClientU_001", nil, nil, nil);
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end
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@ -1,6 +1,7 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithDariustel_001", nil, nil, nil);
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player:sendMessage(0x20, "", "This Actorhas no dialog. Actor Class Id: " .. tostring(npc:getActorClassId()));
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player:endEvent();
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end
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@ -1,6 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithFruhybolg_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithFhruybolg_001", nil, nil, nil);
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end
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@ -1,6 +1,7 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithGuencen_001", nil, nil, nil);
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player:sendMessage(0x20, "", "This Actorhas no dialog. Actor Class Id: " .. tostring(npc:getActorClassId()));
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player:endEvent();
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end
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@ -1,6 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithHcidjaa_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithHCidjaa_001", nil, nil, nil);
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end
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@ -0,0 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithDoll004_001", nil, nil, nil);
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end
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@ -0,0 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithDoll001_001", nil, nil, nil);
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end
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@ -0,0 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithDoll002_001", nil, nil, nil);
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end
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@ -0,0 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithDoll003_001", nil, nil, nil);
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end
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@ -1,6 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithUwilsyng_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithGuildleveClientU_003", nil, nil, nil);
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end
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@ -1,6 +1,6 @@
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function onEventStarted(player, npc)
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defaultWil = getStaticActor("DftWil");
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player:runEventFunction("delegateEvent", player, defaultWil, "defaultTalkWithVavaki_001", nil, nil, nil);
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player:runEventFunction("delegateEvent", player, defaultWil, "tribeTalk", nil, nil, nil);
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end
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