Forgot a nil in the "send game message" params, otherwise wrong overload is run.

This commit is contained in:
Filip Maj 2017-04-09 14:07:34 -04:00
parent 8c07e3f549
commit c6307dde35

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@ -14,7 +14,7 @@ to hit some ID, add "nils".
local function handleAdventurersGuild(player)
if (player:HasQuest(110006) == true) then
local man0g1Quest = player:GetQuest("Man0g1");
player:SendGameMessage(man0g1Quest, 330, 39, 1300018);
player:SendGameMessage(man0g1Quest, 330, 39, 1300018, nil);
end
end