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Fixed an error in the netcode that would cause the client to d/c on partial packets. Set buffer size to 0xFFFF due to disconnect on really large packets (ie gm packet). Implemented support ticket packets.
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@@ -121,6 +121,7 @@
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<Compile Include="packets\receive\social\FriendlistRequestPacket.cs" />
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<Compile Include="packets\receive\supportdesk\FaqBodyRequestPacket.cs" />
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<Compile Include="packets\receive\supportdesk\FaqListRequestPacket.cs" />
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<Compile Include="packets\receive\supportdesk\GMSupportTicketPacket.cs" />
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<Compile Include="packets\receive\supportdesk\GMTicketIssuesRequestPacket.cs" />
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<Compile Include="packets\send\actor\ActorDoEmotePacket.cs" />
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<Compile Include="packets\send\actor\ActorInstantiatePacket.cs" />
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