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	Fixed sbytes not processing correctly for work updates. Added a sync all function to guildleves.
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		| @@ -159,6 +159,8 @@ namespace  FFXIVClassic_Map_Server.packets.send.actor | ||||
|                     return AddByte(id, (byte)(((bool)curObj) ? 1 : 0)); | ||||
|                 else if (curObj is byte) | ||||
|                     return AddByte(id, (byte)curObj); | ||||
|                 else if (curObj is sbyte) | ||||
|                     return AddByte(id, (byte)(sbyte)curObj); | ||||
|                 else if (curObj is ushort) | ||||
|                     return AddShort(id, (ushort)curObj); | ||||
|                 else if (curObj is short) | ||||
|   | ||||
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