fixed mobs not pathing

- fixed roaming (todo: should probably move to attackstate too or something)
This commit is contained in:
Tahir Akhlaq
2017-08-23 19:31:03 +01:00
parent 54af893570
commit cbbfa4ed95
8 changed files with 31 additions and 15 deletions

View File

@@ -310,6 +310,7 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai
public void InternalDie(DateTime tick, uint timeToFadeout)
{
if (true) return;
ClearStates();
Disengage();
ForceChangeState(new DeathState(owner, tick, timeToFadeout));