fixed mobs not pathing

- fixed roaming (todo: should probably move to attackstate too or something)
This commit is contained in:
Tahir Akhlaq
2017-08-23 19:31:03 +01:00
parent 54af893570
commit cbbfa4ed95
8 changed files with 31 additions and 15 deletions

View File

@@ -27,8 +27,9 @@ namespace FFXIVClassic_Map_Server.actors.chara.ai.state
{
if (owner.currentSubState == SetActorStatePacket.SUB_STATE_PLAYER)
{
// todo: mark for zoning and remove after main loop
owner.ChangeState(SetActorStatePacket.MAIN_STATE_PASSIVE);
Server.GetWorldManager().DoZoneChange(((Player)owner), 244, null, 0, 15, -160.048f, 0, -165.737f, 0.0f);
//Server.GetWorldManager().DoZoneChange(((Player)owner), 244, null, 0, 15, -160.048f, 0, -165.737f, 0.0f);
}
else
{