moved getpath crap to pathfinding (or should i keep it in actor?)

- stubbed some more crap
This commit is contained in:
Tahir Akhlaq
2017-07-02 20:01:24 +01:00
parent 100f3ae156
commit cc1929a9fb
9 changed files with 149 additions and 25 deletions

View File

@@ -16,7 +16,6 @@ namespace FFXIVClassic_Map_Server.Actors
class Mob : Npc
{
public HateContainer hateContainer;
public StatusEffects statusEffects;
public Mob(int actorNumber, ActorClass actorClass, string uniqueId, Area spawnedArea, float posX, float posY, float posZ, float rot,
ushort actorState, uint animationId, string customDisplayName)
@@ -25,7 +24,6 @@ namespace FFXIVClassic_Map_Server.Actors
this.aiContainer = new AIContainer(this, new MobController(this), new PathFind(this), new TargetFind(this));
this.currentSubState = SetActorStatePacket.SUB_STATE_MONSTER;
this.hateContainer = new HateContainer(this);
this.statusEffects = new StatusEffects(this);
}
}
}