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moved getpath crap to pathfinding (or should i keep it in actor?)
- stubbed some more crap
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@@ -141,8 +141,6 @@ namespace FFXIVClassic_Map_Server.Actors
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public Session playerSession;
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public StatusEffects statusEffects;
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public Player(Session cp, uint actorID) : base(actorID)
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{
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playerSession = cp;
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@@ -253,7 +251,6 @@ namespace FFXIVClassic_Map_Server.Actors
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lastPlayTimeUpdate = Utils.UnixTimeStampUTC();
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this.aiContainer = new AIContainer(this, new PlayerController(this), null, new TargetFind(this));
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this.statusEffects = new StatusEffects(this);
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}
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public List<SubPacket> Create0x132Packets(uint playerActorId)
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