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Made give/removecurrency consistant with help description
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parent
26f5e1be28
commit
cd8cb1acb3
@ -26,6 +26,10 @@ namespace FFXIVClassic_Lobby_Server
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private static WorldManager mWorldManager = Server.getWorldManager();
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private static Dictionary<uint, Item> gamedataItems = Server.getItemGamedataList();
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// For the moment, this is the only predefined item
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// TODO: make a list/enum in the future so that items can be given by name, instead of by id
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const UInt32 ITEM_GIL = 1000001;
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public CommandProcessor(Dictionary<uint, ConnectedPlayer> playerList)
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{
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mConnectedPlayerList = playerList;
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@ -606,7 +610,7 @@ namespace FFXIVClassic_Lobby_Server
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try
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{
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if (split.Length == 2)
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giveCurrency(client, UInt32.Parse(split[1]), 1);
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giveCurrency(client, ITEM_GIL, Int32.Parse(split[1]));
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else if (split.Length == 3)
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giveCurrency(client, UInt32.Parse(split[1]), Int32.Parse(split[2]));
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}
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@ -623,7 +627,7 @@ namespace FFXIVClassic_Lobby_Server
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try
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{
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if (split.Length == 2)
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removeCurrency(client, UInt32.Parse(split[1]), 1);
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removeCurrency(client, ITEM_GIL, Int32.Parse(split[1]));
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else if (split.Length == 3)
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removeCurrency(client, UInt32.Parse(split[1]), Int32.Parse(split[2]));
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return true;
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