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	Fixed the broken elevator in Ul'dah. Finished the one in Limsa.
This commit is contained in:
		| @@ -4,9 +4,11 @@ function onEventStarted(player, npc) | ||||
| 	floorChoice = callClientFunction(player, "elevatorAskLimsa001", 0);	 | ||||
| 	 | ||||
| 	if (floorChoice == 1) then | ||||
| 		callClientFunction(player, "elevatorAskLimsa001", 1);				 | ||||
| 		callClientFunction(player, "elevatorAskLimsa001", 1); | ||||
| 		GetWorldManager():DoZoneChange(player, 133, nil, 0, 15, -447, 40, 220, -1.574);	 | ||||
| 	elseif (floorChoice == 2) then | ||||
| 		callClientFunction(player, "elevatorAskLimsa001", 2);		 | ||||
| 		callClientFunction(player, "elevatorAskLimsa001", 2);	 | ||||
| 		GetWorldManager():DoZoneChange(player, 133, nil, 0, 15, -458, 92, 175, -0.383);	 | ||||
| 	end | ||||
| 	 | ||||
| 	player:EndEvent();	 | ||||
|   | ||||
| @@ -5,8 +5,10 @@ function onEventStarted(player, npc) | ||||
| 	 | ||||
| 	if (floorChoice == 1) then | ||||
| 		callClientFunction(player, "elevatorAskLimsa002", 1);		 | ||||
| 		GetWorldManager():DoZoneChange(player, 133, nil, 0, 15, -447, 19, 220, -1.574); | ||||
| 	elseif (floorChoice == 2) then | ||||
| 		callClientFunction(player, "elevatorAskLimsa002", 2); | ||||
| 		GetWorldManager():DoZoneChange(player, 133, nil, 0, 15, -458, 92, 175, -0.383);	 | ||||
| 	end | ||||
| 	 | ||||
| 	player:EndEvent();	 | ||||
|   | ||||
| @@ -4,9 +4,11 @@ function onEventStarted(player, npc) | ||||
| 	floorChoice = callClientFunction(player, "elevatorAskLimsa003", 0);	 | ||||
| 	 | ||||
| 	if (floorChoice == 1) then | ||||
| 		callClientFunction(player, "elevatorAskLimsa003", 1);		 | ||||
| 		callClientFunction(player, "elevatorAskLimsa003", 1); | ||||
| 		GetWorldManager():DoZoneChange(player, 133, nil, 0, 15, -447, 19, 220, -1.574); | ||||
| 	elseif (floorChoice == 2) then | ||||
| 		callClientFunction(player, "elevatorAskLimsa003", 2); | ||||
| 		GetWorldManager():DoZoneChange(player, 133, nil, 0, 15, -447, 40, 220, -1.574); | ||||
| 	end | ||||
| 	 | ||||
| 	player:EndEvent();	 | ||||
|   | ||||
| @@ -5,10 +5,10 @@ function onEventStarted(player, npc) | ||||
| 	 | ||||
| 	if (floorChoice == 1) then | ||||
| 		callClientFunction(player, "elevatorAskUldah001", 1); | ||||
| 		GetWorldManager():DoZoneChange(player, 209, nil, 15, -116.78, 222, 115.7, 2.85); | ||||
| 		GetWorldManager():DoZoneChange(player, 209, nil, 0, 15, -116.78, 222, 115.7, 2.85); | ||||
| 	elseif (floorChoice == 2) then | ||||
| 		callClientFunction(player, "elevatorAskUldah001", 2); | ||||
| 		GetWorldManager():DoZoneChange(player, 209, nil, 15, -121.60, 269.8, 135.28, -0.268); | ||||
| 		GetWorldManager():DoZoneChange(player, 209, nil, 0, 15, -121.60, 269.8, 135.28, -0.268); | ||||
| 	end | ||||
| 	 | ||||
| 	player:EndEvent();	 | ||||
|   | ||||
| @@ -5,10 +5,10 @@ function onEventStarted(player, npc) | ||||
| 	 | ||||
| 	if (floorChoice == 1) then | ||||
| 		callClientFunction(player, "elevatorAskUldah002", 1); | ||||
| 		GetWorldManager():DoZoneChange(player, 175, nil, 15, -116.78, 198, 115.7, -2.8911); | ||||
| 		GetWorldManager():DoZoneChange(player, 175, nil, 0, 15, -116.78, 198, 115.7, -2.8911); | ||||
| 	elseif (floorChoice == 2) then | ||||
| 		callClientFunction(player, "elevatorAskUldah002", 2); | ||||
| 		GetWorldManager():DoZoneChange(player, 209, nil, 15, -121.60, 269.8, 135.28, -0.268); | ||||
| 		GetWorldManager():DoZoneChange(player, 209, nil, 0, 15, -121.60, 269.8, 135.28, -0.268); | ||||
| 	end | ||||
| 	 | ||||
| 	player:EndEvent();	 | ||||
|   | ||||
| @@ -5,10 +5,10 @@ function onEventStarted(player, npc) | ||||
| 	 | ||||
| 	if (floorChoice == 1) then | ||||
| 		callClientFunction(player, "elevatorAskUldah003", 1);		 | ||||
| 		GetWorldManager():DoZoneChange(player, 175, nil, 15, -116.78, 198, 115.7, -2.8911); | ||||
| 		GetWorldManager():DoZoneChange(player, 175, nil, 0, 15, -116.78, 198, 115.7, -2.8911); | ||||
| 	elseif (floorChoice == 2) then | ||||
| 		callClientFunction(player, "elevatorAskUldah003", 2); | ||||
| 		GetWorldManager():DoZoneChange(player, 209, nil, 15, -116.78, 222, 115.7, 2.85); | ||||
| 		GetWorldManager():DoZoneChange(player, 209, nil, 0, 15, -116.78, 222, 115.7, 2.85); | ||||
| 	end | ||||
| 	 | ||||
| 	player:EndEvent();	 | ||||
|   | ||||
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