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added mob name colour update
- added mobmods (need to be loaded from db) - added Zone.GetBattleNpcById - added missing IsValidTarget check in AttackState
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@@ -109,6 +109,7 @@
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<Compile Include="actors\chara\Modifier.cs" />
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<Compile Include="actors\chara\npc\ActorClass.cs" />
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<Compile Include="actors\chara\npc\BattleNpc.cs" />
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<Compile Include="actors\chara\npc\MobModifier.cs" />
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<Compile Include="actors\chara\npc\NpcWork.cs" />
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<Compile Include="actors\chara\AetheryteWork.cs" />
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<Compile Include="actors\chara\npc\Pet.cs" />
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