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https://bitbucket.org/Ioncannon/project-meteor-server.git
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added mob name colour update
- added mobmods (need to be loaded from db) - added Zone.GetBattleNpcById - added missing IsValidTarget check in AttackState
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27
data/scripts/commands/weaponskill/fast_blade.lua
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27
data/scripts/commands/weaponskill/fast_blade.lua
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@@ -0,0 +1,27 @@
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require("global");
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require("weaponskill");
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function onSkillPrepare(caster, target, spell)
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return 0;
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end;
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function onSkillStart(caster, target, spell)
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return 0;
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end;
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function onSkillFinish(caster, target, spell, action)
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local damage = math.random(10, 100);
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-- todo: populate a global script with statuses and modifiers
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action.worldMasterTextId = 0x765D;
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-- todo: populate a global script with statuses and modifiers
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-- magic.HandleAttackSkill(caster, target, spell, action)
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-- action.effectId = bit32.bxor(0x8000000, spell.effectAnimation, 15636);
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action.effectId = bit32.bxor(0x8000000, spell.effectAnimation, 15636);
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if target.hateContainer then
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target.hateContainer.UpdateHate(caster, damage);
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end;
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return damage;
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end;
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