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AoE rewrite and bug fixes
Rewrote aoe checks for cone and line aoes and added minimum distance values Added height checks for commands Fixed combo effects repeating for every target hit by AoE attacks Fixed teleport sometimes not raising (I think) Fixed gear checks in some command scripts
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@@ -14,8 +14,7 @@ function onMagicStart(caster, target, skill)
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--8032705: Choral Shirt: Enhances Ballad of Magi
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--With Choral Shirt, Ballad gives 26 mp a tick. It could be a flat 6 or multiply by 1.3
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--Because minuet seemed like a normal addition I'm assuming this is too
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local shirt = caster.GetEquipment().GetItemAtSlot(10);
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if shirt and shirt.itemId == 8032705 then
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if caster.HasItemEquippedInSlot(8032705, 10) then
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mpPerTick = mpPerTick + 6;
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end
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