mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Applying bugfix from Master to Develop.
Fixes the issue where actors are spawning in with default movement speed instead of their current.
This commit is contained in:
@@ -146,6 +146,11 @@ namespace FFXIVClassic_Map_Server.Actors
|
||||
className = "Player";
|
||||
currentSubState = SetActorStatePacket.SUB_STATE_PLAYER;
|
||||
|
||||
moveSpeeds[0] = SetActorSpeedPacket.DEFAULT_STOP;
|
||||
moveSpeeds[1] = SetActorSpeedPacket.DEFAULT_WALK;
|
||||
moveSpeeds[2] = SetActorSpeedPacket.DEFAULT_RUN;
|
||||
moveSpeeds[3] = SetActorSpeedPacket.DEFAULT_ACTIVE;
|
||||
|
||||
inventories[Inventory.NORMAL] = new Inventory(this, MAXSIZE_INVENTORY_NORMAL, Inventory.NORMAL);
|
||||
inventories[Inventory.KEYITEMS] = new Inventory(this, MAXSIZE_INVENTORY_KEYITEMS, Inventory.KEYITEMS);
|
||||
inventories[Inventory.CURRENCY] = new Inventory(this, MAXSIZE_INVENTORY_CURRANCY, Inventory.CURRENCY);
|
||||
|
Reference in New Issue
Block a user