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Renamed the "Item" object to InventoryItem. Began writing the Item object that will be used to store game data items.
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@@ -98,7 +98,7 @@
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<Compile Include="actors\chara\ParameterSave.cs" />
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<Compile Include="actors\chara\player\PlayerWork.cs" />
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<Compile Include="dataobjects\DBWorld.cs" />
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<Compile Include="dataobjects\Item.cs" />
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<Compile Include="dataobjects\InventoryItem.cs" />
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<Compile Include="dataobjects\ConnectedPlayer.cs" />
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<Compile Include="dataobjects\RecruitmentDetails.cs" />
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<Compile Include="dataobjects\SearchEntry.cs" />
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