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Fixed up message packet and set dream packets.
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@@ -14,6 +14,7 @@ namespace FFXIVClassic_Map_Server.packets.send.player
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public static SubPacket buildPacket(uint playerActorID, uint dreamID)
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{
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dreamID += 0x20E;
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return new SubPacket(OPCODE, playerActorID, playerActorID, BitConverter.GetBytes((uint)dreamID));
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}
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}
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