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	More subpacket cleanup.
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		@@ -11,7 +11,7 @@ namespace  FFXIVClassic_Map_Server.packets.send.actor.events
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        public const ushort OPCODE = 0x0136;
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        public const uint PACKET_SIZE = 0x48;
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        public static SubPacket BuildPacket(uint playerActorID, uint sourceActorID, bool enabled, byte unknown2, string conditionName)
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        public static SubPacket BuildPacket(uint sourceActorId, bool enabled, byte unknown2, string conditionName)
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        {
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            byte[] data = new byte[PACKET_SIZE - 0x20];
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@@ -25,7 +25,7 @@ namespace  FFXIVClassic_Map_Server.packets.send.actor.events
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                }
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            }
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            return new SubPacket(OPCODE, sourceActorID, playerActorID, data);
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            return new SubPacket(OPCODE, sourceActorId, data);
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        }
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    }
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}
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