mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Merged in TheManii/ffxiv-classic-server (pull request #3)
Simplify post build steps
This commit is contained in:
commit
dabbff1fda
94 files changed
+277
-270
No files matched your search
@@ -1,3 +1,7 @@
|
||||
# Ignore files obtained from game client
|
||||
/data/staticactors.bin
|
||||
/data/packets/login/login*.bin
|
||||
|
||||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
|
||||
|
||||
@@ -95,6 +95,9 @@
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent>copy "$(SolutionDir)data\config.ini" "$(SolutionDir)$(ProjectName)\$(OutDir)"</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
|
||||
@@ -1,277 +1,276 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{E8FA2784-D4B9-4711-8CC6-712A4B1CD54F}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>FFXIVClassic_Map_Server</RootNamespace>
|
||||
<AssemblyName>FFXIVClassic Map Server</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Cyotek.Collections.Generic.CircularBuffer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=58daa28b0b2de221, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Cyotek.CircularBuffer.1.0.0.0\lib\net20\Cyotek.Collections.Generic.CircularBuffer.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Dapper, Version=1.40.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Dapper.1.42\lib\net45\Dapper.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="MoonSharp.Interpreter">
|
||||
<HintPath>..\packages\MoonSharp.1.2.1.0\lib\net40-client\MoonSharp.Interpreter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="MySql.Data, Version=6.9.7.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\MySql.Data.6.9.7\lib\net45\MySql.Data.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.8.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="actors\area\PrivateArea.cs" />
|
||||
<Compile Include="actors\area\Zone.cs" />
|
||||
<Compile Include="actors\chara\npc\NpcWork.cs" />
|
||||
<Compile Include="actors\chara\AetheryteWork.cs" />
|
||||
<Compile Include="actors\chara\player\Equipment.cs" />
|
||||
<Compile Include="actors\chara\player\Inventory.cs" />
|
||||
<Compile Include="actors\chara\Work.cs" />
|
||||
<Compile Include="actors\debug\Debug.cs" />
|
||||
<Compile Include="actors\director\Director.cs" />
|
||||
<Compile Include="actors\director\OpeningDirector.cs" />
|
||||
<Compile Include="actors\director\WeatherDirector.cs" />
|
||||
<Compile Include="actors\EventList.cs" />
|
||||
<Compile Include="actors\judge\Judge.cs" />
|
||||
<Compile Include="actors\quest\Quest.cs" />
|
||||
<Compile Include="actors\StaticActors.cs" />
|
||||
<Compile Include="actors\world\WorldMaster.cs" />
|
||||
<Compile Include="ClientConnection.cs" />
|
||||
<Compile Include="common\Bitfield.cs" />
|
||||
<Compile Include="common\Blowfish.cs" />
|
||||
<Compile Include="common\EfficientHashTables.cs" />
|
||||
<Compile Include="common\Log.cs" />
|
||||
<Compile Include="common\STA_INIFile.cs" />
|
||||
<Compile Include="common\Utils.cs" />
|
||||
<Compile Include="ConfigConstants.cs" />
|
||||
<Compile Include="Database.cs" />
|
||||
<Compile Include="actors\Actor.cs" />
|
||||
<Compile Include="actors\chara\BattleSave.cs" />
|
||||
<Compile Include="actors\chara\BattleTemp.cs" />
|
||||
<Compile Include="actors\chara\Character.cs" />
|
||||
<Compile Include="actors\chara\EventSave.cs" />
|
||||
<Compile Include="actors\chara\EventTemp.cs" />
|
||||
<Compile Include="actors\chara\npc\Npc.cs" />
|
||||
<Compile Include="actors\chara\ParameterTemp.cs" />
|
||||
<Compile Include="actors\chara\player\Player.cs" />
|
||||
<Compile Include="actors\command\Command.cs" />
|
||||
<Compile Include="actors\chara\CharaWork.cs" />
|
||||
<Compile Include="actors\chara\ParameterSave.cs" />
|
||||
<Compile Include="actors\chara\player\PlayerWork.cs" />
|
||||
<Compile Include="dataobjects\DBWorld.cs" />
|
||||
<Compile Include="dataobjects\InventoryItem.cs" />
|
||||
<Compile Include="dataobjects\ConnectedPlayer.cs" />
|
||||
<Compile Include="dataobjects\Item.cs" />
|
||||
<Compile Include="dataobjects\RecruitmentDetails.cs" />
|
||||
<Compile Include="dataobjects\SearchEntry.cs" />
|
||||
<Compile Include="lua\LuaEngine.cs" />
|
||||
<Compile Include="lua\LuaEvent.cs" />
|
||||
<Compile Include="lua\LuaParam.cs" />
|
||||
<Compile Include="lua\LuaNpc.cs" />
|
||||
<Compile Include="lua\LuaPlayer.cs" />
|
||||
<Compile Include="PacketProcessor.cs" />
|
||||
<Compile Include="packets\BasePacket.cs" />
|
||||
<Compile Include="packets\receive\ChatMessagePacket.cs" />
|
||||
<Compile Include="packets\receive\events\EventUpdatePacket.cs" />
|
||||
<Compile Include="packets\receive\events\EventStartPacket.cs" />
|
||||
<Compile Include="packets\receive\HandshakePacket.cs" />
|
||||
<Compile Include="packets\receive\LangaugeCodePacket.cs" />
|
||||
<Compile Include="packets\receive\ParameterDataRequestPacket.cs" />
|
||||
<Compile Include="packets\receive\recruitment\RecruitmentDetailsRequestPacket.cs" />
|
||||
<Compile Include="packets\receive\recruitment\RecruitmentSearchRequestPacket.cs" />
|
||||
<Compile Include="packets\receive\recruitment\StartRecruitingRequestPacket.cs" />
|
||||
<Compile Include="packets\receive\SetTargetPacket.cs" />
|
||||
<Compile Include="packets\receive\LockTargetPacket.cs" />
|
||||
<Compile Include="packets\receive\social\AddRemoveSocialPacket.cs" />
|
||||
<Compile Include="packets\receive\social\FriendlistRequestPacket.cs" />
|
||||
<Compile Include="packets\receive\supportdesk\FaqBodyRequestPacket.cs" />
|
||||
<Compile Include="packets\receive\supportdesk\FaqListRequestPacket.cs" />
|
||||
<Compile Include="packets\receive\supportdesk\GMSupportTicketPacket.cs" />
|
||||
<Compile Include="packets\receive\supportdesk\GMTicketIssuesRequestPacket.cs" />
|
||||
<Compile Include="packets\receive\_0x02ReceivePacket.cs" />
|
||||
<Compile Include="packets\receive\_0x07Packet.cs" />
|
||||
<Compile Include="packets\send\actor\ActorDoEmotePacket.cs" />
|
||||
<Compile Include="packets\send\actor\ActorInstantiatePacket.cs" />
|
||||
<Compile Include="packets\send\actor\BattleAction1Packet.cs" />
|
||||
<Compile Include="packets\send\actor\battle\BattleAction.cs" />
|
||||
<Compile Include="packets\send\actor\battle\BattleActionX00Packet.cs" />
|
||||
<Compile Include="packets\send\actor\battle\BattleActionX18Packet.cs" />
|
||||
<Compile Include="packets\send\actor\battle\BattleActionX10Packet.cs" />
|
||||
<Compile Include="packets\send\actor\DeleteAllActorsPacket.cs" />
|
||||
<Compile Include="packets\send\actor\events\SetEventStatus.cs" />
|
||||
<Compile Include="packets\send\actor\events\SetNoticeEventCondition.cs" />
|
||||
<Compile Include="packets\send\actor\events\SetPushEventConditionWithTriggerBox.cs" />
|
||||
<Compile Include="packets\send\actor\events\SetPushEventConditionWithFan.cs" />
|
||||
<Compile Include="packets\send\actor\events\SetEmoteEventCondition.cs" />
|
||||
<Compile Include="packets\send\actor\events\SetTalkEventCondition.cs" />
|
||||
<Compile Include="packets\send\actor\events\SetPushEventConditionWithCircle.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryRemoveX01Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryRemoveX08Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryRemoveX16Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryRemoveX32Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryRemoveX64Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\EquipmentListX64Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\EquipmentListX32Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\EquipmentListX16Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryListX01Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryListX08Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryListX16Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryListX64Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryListX32Packet.cs" />
|
||||
<Compile Include="packets\send\actor\_0x132Packet.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorIsZoningPacket.cs" />
|
||||
<Compile Include="packets\send\actor\battle\BattleActionX01Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\EquipmentListX01Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryBeginChangePacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryEndChangePacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryItemEndPacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryItemPacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventorySetBeginPacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventorySetEndPacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\EquipmentListX08Packet.cs" />
|
||||
<Compile Include="packets\send\actor\RemoveActorPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorIconPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorIdleAnimationPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorStatusPacket.cs" />
|
||||
<Compile Include="packets\send\actor\_0xFPacket.cs" />
|
||||
<Compile Include="packets\send\events\EndEventPacket.cs" />
|
||||
<Compile Include="packets\send\events\KickEventPacket.cs" />
|
||||
<Compile Include="packets\send\events\RunEventFunctionPacket.cs" />
|
||||
<Compile Include="packets\send\GameMessagePacket.cs" />
|
||||
<Compile Include="packets\send\list\ListEntry.cs" />
|
||||
<Compile Include="packets\send\list\ListUtils.cs" />
|
||||
<Compile Include="packets\send\list\SetListPropertyPacket.cs" />
|
||||
<Compile Include="packets\send\list\ListBeginPacket.cs" />
|
||||
<Compile Include="packets\send\list\ListEndPacket.cs" />
|
||||
<Compile Include="packets\send\list\ListEntriesEndPacket.cs" />
|
||||
<Compile Include="packets\send\list\ListStartPacket.cs" />
|
||||
<Compile Include="packets\send\player\InfoRequestResponsePacket.cs" />
|
||||
<Compile Include="packets\send\player\SendAchievementRatePacket.cs" />
|
||||
<Compile Include="packets\send\player\SetCurrentJobPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetCurrentMountGoobbuePacket.cs" />
|
||||
<Compile Include="packets\send\player\SetCurrentMountChocoboPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetGrandCompanyPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorNamePacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorPropetyPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorSpeedPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorStatePacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorTargetAnimatedPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorTargetPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorStatusAllPacket.cs" />
|
||||
<Compile Include="packets\send\login\0x2Packet.cs" />
|
||||
<Compile Include="packets\send\actor\AddActorPacket.cs" />
|
||||
<Compile Include="packets\send\actor\MoveActorToPositionPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorAppearancePacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorPositionPacket.cs" />
|
||||
<Compile Include="packets\send\login\0x7ResponsePacket.cs" />
|
||||
<Compile Include="packets\send\LogoutPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetCompletedAchievementsPacket.cs" />
|
||||
<Compile Include="packets\send\player\AchievementEarnedPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetCutsceneBookPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetAchievementPointsPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetChocoboNamePacket.cs" />
|
||||
<Compile Include="packets\send\player\SetHasGoobbuePacket.cs" />
|
||||
<Compile Include="packets\send\player\SetHasChocoboPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetLatestAchievementsPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetPlayerDreamPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetPlayerTitlePacket.cs" />
|
||||
<Compile Include="packets\send\player\_0x196Packet.cs" />
|
||||
<Compile Include="packets\send\PongPacket.cs" />
|
||||
<Compile Include="packets\send\QuitPacket.cs" />
|
||||
<Compile Include="packets\send\recruitment\CurrentRecruitmentDetailsPacket.cs" />
|
||||
<Compile Include="packets\send\recruitment\EndRecruitmentPacket.cs" />
|
||||
<Compile Include="packets\send\recruitment\RecruiterStatePacket.cs" />
|
||||
<Compile Include="packets\send\recruitment\StartRecruitingResponse.cs" />
|
||||
<Compile Include="packets\send\SendMessagePacket.cs" />
|
||||
<Compile Include="packets\send\SetMapPacket.cs" />
|
||||
<Compile Include="packets\send\SetMusicPacket.cs" />
|
||||
<Compile Include="packets\send\SetWeatherPacket.cs" />
|
||||
<Compile Include="packets\send\social\BlacklistAddedPacket.cs" />
|
||||
<Compile Include="packets\send\social\BlacklistRemovedPacket.cs" />
|
||||
<Compile Include="packets\send\social\FriendlistAddedPacket.cs" />
|
||||
<Compile Include="packets\send\social\FriendlistRemovedPacket.cs" />
|
||||
<Compile Include="packets\send\social\FriendStatusPacket.cs" />
|
||||
<Compile Include="packets\send\social\SendFriendlistPacket.cs" />
|
||||
<Compile Include="packets\send\social\SendBlacklistPacket.cs" />
|
||||
<Compile Include="packets\send\supportdesk\IssueListResponsePacket.cs" />
|
||||
<Compile Include="packets\send\supportdesk\StartGMTicketPacket.cs" />
|
||||
<Compile Include="packets\send\supportdesk\EndGMTicketPacket.cs" />
|
||||
<Compile Include="packets\send\supportdesk\FaqBodyResponsePacket.cs" />
|
||||
<Compile Include="packets\send\supportdesk\FaqListResponsePacket.cs" />
|
||||
<Compile Include="packets\send\supportdesk\GMTicketPacket.cs" />
|
||||
<Compile Include="packets\send\supportdesk\GMTicketSentResponsePacket.cs" />
|
||||
<Compile Include="packets\send\_0x02Packet.cs" />
|
||||
<Compile Include="packets\send\_0xE2Packet.cs" />
|
||||
<Compile Include="packets\SubPacket.cs" />
|
||||
<Compile Include="packets\receive\PingPacket.cs" />
|
||||
<Compile Include="packets\receive\UpdatePlayerPositionPacket.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="lua\LuaUtils.cs" />
|
||||
<Compile Include="Server.cs" />
|
||||
<Compile Include="utils\ActorPropertyPacketUtil.cs" />
|
||||
<Compile Include="utils\CharacterUtils.cs" />
|
||||
<Compile Include="utils\SQLGeneration.cs" />
|
||||
<Compile Include="actors\area\Area.cs" />
|
||||
<Compile Include="WorldManager.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent>
|
||||
</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{E8FA2784-D4B9-4711-8CC6-712A4B1CD54F}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>FFXIVClassic_Map_Server</RootNamespace>
|
||||
<AssemblyName>FFXIVClassic Map Server</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Cyotek.Collections.Generic.CircularBuffer, Version=1.0.0.0, Culture=neutral, PublicKeyToken=58daa28b0b2de221, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Cyotek.CircularBuffer.1.0.0.0\lib\net20\Cyotek.Collections.Generic.CircularBuffer.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Dapper, Version=1.40.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Dapper.1.42\lib\net45\Dapper.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="MoonSharp.Interpreter">
|
||||
<HintPath>..\packages\MoonSharp.1.2.1.0\lib\net40-client\MoonSharp.Interpreter.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="MySql.Data, Version=6.9.7.0, Culture=neutral, PublicKeyToken=c5687fc88969c44d, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\MySql.Data.6.9.7\lib\net45\MySql.Data.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\Newtonsoft.Json.8.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="actors\area\PrivateArea.cs" />
|
||||
<Compile Include="actors\area\Zone.cs" />
|
||||
<Compile Include="actors\chara\npc\NpcWork.cs" />
|
||||
<Compile Include="actors\chara\AetheryteWork.cs" />
|
||||
<Compile Include="actors\chara\player\Equipment.cs" />
|
||||
<Compile Include="actors\chara\player\Inventory.cs" />
|
||||
<Compile Include="actors\chara\Work.cs" />
|
||||
<Compile Include="actors\debug\Debug.cs" />
|
||||
<Compile Include="actors\director\Director.cs" />
|
||||
<Compile Include="actors\director\OpeningDirector.cs" />
|
||||
<Compile Include="actors\director\WeatherDirector.cs" />
|
||||
<Compile Include="actors\EventList.cs" />
|
||||
<Compile Include="actors\judge\Judge.cs" />
|
||||
<Compile Include="actors\quest\Quest.cs" />
|
||||
<Compile Include="actors\StaticActors.cs" />
|
||||
<Compile Include="actors\world\WorldMaster.cs" />
|
||||
<Compile Include="ClientConnection.cs" />
|
||||
<Compile Include="common\Bitfield.cs" />
|
||||
<Compile Include="common\Blowfish.cs" />
|
||||
<Compile Include="common\EfficientHashTables.cs" />
|
||||
<Compile Include="common\Log.cs" />
|
||||
<Compile Include="common\STA_INIFile.cs" />
|
||||
<Compile Include="common\Utils.cs" />
|
||||
<Compile Include="ConfigConstants.cs" />
|
||||
<Compile Include="Database.cs" />
|
||||
<Compile Include="actors\Actor.cs" />
|
||||
<Compile Include="actors\chara\BattleSave.cs" />
|
||||
<Compile Include="actors\chara\BattleTemp.cs" />
|
||||
<Compile Include="actors\chara\Character.cs" />
|
||||
<Compile Include="actors\chara\EventSave.cs" />
|
||||
<Compile Include="actors\chara\EventTemp.cs" />
|
||||
<Compile Include="actors\chara\npc\Npc.cs" />
|
||||
<Compile Include="actors\chara\ParameterTemp.cs" />
|
||||
<Compile Include="actors\chara\player\Player.cs" />
|
||||
<Compile Include="actors\command\Command.cs" />
|
||||
<Compile Include="actors\chara\CharaWork.cs" />
|
||||
<Compile Include="actors\chara\ParameterSave.cs" />
|
||||
<Compile Include="actors\chara\player\PlayerWork.cs" />
|
||||
<Compile Include="dataobjects\DBWorld.cs" />
|
||||
<Compile Include="dataobjects\InventoryItem.cs" />
|
||||
<Compile Include="dataobjects\ConnectedPlayer.cs" />
|
||||
<Compile Include="dataobjects\Item.cs" />
|
||||
<Compile Include="dataobjects\RecruitmentDetails.cs" />
|
||||
<Compile Include="dataobjects\SearchEntry.cs" />
|
||||
<Compile Include="lua\LuaEngine.cs" />
|
||||
<Compile Include="lua\LuaEvent.cs" />
|
||||
<Compile Include="lua\LuaParam.cs" />
|
||||
<Compile Include="lua\LuaNpc.cs" />
|
||||
<Compile Include="lua\LuaPlayer.cs" />
|
||||
<Compile Include="PacketProcessor.cs" />
|
||||
<Compile Include="packets\BasePacket.cs" />
|
||||
<Compile Include="packets\receive\ChatMessagePacket.cs" />
|
||||
<Compile Include="packets\receive\events\EventUpdatePacket.cs" />
|
||||
<Compile Include="packets\receive\events\EventStartPacket.cs" />
|
||||
<Compile Include="packets\receive\HandshakePacket.cs" />
|
||||
<Compile Include="packets\receive\LangaugeCodePacket.cs" />
|
||||
<Compile Include="packets\receive\ParameterDataRequestPacket.cs" />
|
||||
<Compile Include="packets\receive\recruitment\RecruitmentDetailsRequestPacket.cs" />
|
||||
<Compile Include="packets\receive\recruitment\RecruitmentSearchRequestPacket.cs" />
|
||||
<Compile Include="packets\receive\recruitment\StartRecruitingRequestPacket.cs" />
|
||||
<Compile Include="packets\receive\SetTargetPacket.cs" />
|
||||
<Compile Include="packets\receive\LockTargetPacket.cs" />
|
||||
<Compile Include="packets\receive\social\AddRemoveSocialPacket.cs" />
|
||||
<Compile Include="packets\receive\social\FriendlistRequestPacket.cs" />
|
||||
<Compile Include="packets\receive\supportdesk\FaqBodyRequestPacket.cs" />
|
||||
<Compile Include="packets\receive\supportdesk\FaqListRequestPacket.cs" />
|
||||
<Compile Include="packets\receive\supportdesk\GMSupportTicketPacket.cs" />
|
||||
<Compile Include="packets\receive\supportdesk\GMTicketIssuesRequestPacket.cs" />
|
||||
<Compile Include="packets\receive\_0x02ReceivePacket.cs" />
|
||||
<Compile Include="packets\receive\_0x07Packet.cs" />
|
||||
<Compile Include="packets\send\actor\ActorDoEmotePacket.cs" />
|
||||
<Compile Include="packets\send\actor\ActorInstantiatePacket.cs" />
|
||||
<Compile Include="packets\send\actor\BattleAction1Packet.cs" />
|
||||
<Compile Include="packets\send\actor\battle\BattleAction.cs" />
|
||||
<Compile Include="packets\send\actor\battle\BattleActionX00Packet.cs" />
|
||||
<Compile Include="packets\send\actor\battle\BattleActionX18Packet.cs" />
|
||||
<Compile Include="packets\send\actor\battle\BattleActionX10Packet.cs" />
|
||||
<Compile Include="packets\send\actor\DeleteAllActorsPacket.cs" />
|
||||
<Compile Include="packets\send\actor\events\SetEventStatus.cs" />
|
||||
<Compile Include="packets\send\actor\events\SetNoticeEventCondition.cs" />
|
||||
<Compile Include="packets\send\actor\events\SetPushEventConditionWithTriggerBox.cs" />
|
||||
<Compile Include="packets\send\actor\events\SetPushEventConditionWithFan.cs" />
|
||||
<Compile Include="packets\send\actor\events\SetEmoteEventCondition.cs" />
|
||||
<Compile Include="packets\send\actor\events\SetTalkEventCondition.cs" />
|
||||
<Compile Include="packets\send\actor\events\SetPushEventConditionWithCircle.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryRemoveX01Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryRemoveX08Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryRemoveX16Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryRemoveX32Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryRemoveX64Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\EquipmentListX64Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\EquipmentListX32Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\EquipmentListX16Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryListX01Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryListX08Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryListX16Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryListX64Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryListX32Packet.cs" />
|
||||
<Compile Include="packets\send\actor\_0x132Packet.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorIsZoningPacket.cs" />
|
||||
<Compile Include="packets\send\actor\battle\BattleActionX01Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\EquipmentListX01Packet.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryBeginChangePacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryEndChangePacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryItemEndPacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventoryItemPacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventorySetBeginPacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\InventorySetEndPacket.cs" />
|
||||
<Compile Include="packets\send\actor\inventory\EquipmentListX08Packet.cs" />
|
||||
<Compile Include="packets\send\actor\RemoveActorPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorIconPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorIdleAnimationPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorStatusPacket.cs" />
|
||||
<Compile Include="packets\send\actor\_0xFPacket.cs" />
|
||||
<Compile Include="packets\send\events\EndEventPacket.cs" />
|
||||
<Compile Include="packets\send\events\KickEventPacket.cs" />
|
||||
<Compile Include="packets\send\events\RunEventFunctionPacket.cs" />
|
||||
<Compile Include="packets\send\GameMessagePacket.cs" />
|
||||
<Compile Include="packets\send\list\ListEntry.cs" />
|
||||
<Compile Include="packets\send\list\ListUtils.cs" />
|
||||
<Compile Include="packets\send\list\SetListPropertyPacket.cs" />
|
||||
<Compile Include="packets\send\list\ListBeginPacket.cs" />
|
||||
<Compile Include="packets\send\list\ListEndPacket.cs" />
|
||||
<Compile Include="packets\send\list\ListEntriesEndPacket.cs" />
|
||||
<Compile Include="packets\send\list\ListStartPacket.cs" />
|
||||
<Compile Include="packets\send\player\InfoRequestResponsePacket.cs" />
|
||||
<Compile Include="packets\send\player\SendAchievementRatePacket.cs" />
|
||||
<Compile Include="packets\send\player\SetCurrentJobPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetCurrentMountGoobbuePacket.cs" />
|
||||
<Compile Include="packets\send\player\SetCurrentMountChocoboPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetGrandCompanyPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorNamePacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorPropetyPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorSpeedPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorStatePacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorTargetAnimatedPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorTargetPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorStatusAllPacket.cs" />
|
||||
<Compile Include="packets\send\login\0x2Packet.cs" />
|
||||
<Compile Include="packets\send\actor\AddActorPacket.cs" />
|
||||
<Compile Include="packets\send\actor\MoveActorToPositionPacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorAppearancePacket.cs" />
|
||||
<Compile Include="packets\send\actor\SetActorPositionPacket.cs" />
|
||||
<Compile Include="packets\send\login\0x7ResponsePacket.cs" />
|
||||
<Compile Include="packets\send\LogoutPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetCompletedAchievementsPacket.cs" />
|
||||
<Compile Include="packets\send\player\AchievementEarnedPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetCutsceneBookPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetAchievementPointsPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetChocoboNamePacket.cs" />
|
||||
<Compile Include="packets\send\player\SetHasGoobbuePacket.cs" />
|
||||
<Compile Include="packets\send\player\SetHasChocoboPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetLatestAchievementsPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetPlayerDreamPacket.cs" />
|
||||
<Compile Include="packets\send\player\SetPlayerTitlePacket.cs" />
|
||||
<Compile Include="packets\send\player\_0x196Packet.cs" />
|
||||
<Compile Include="packets\send\PongPacket.cs" />
|
||||
<Compile Include="packets\send\QuitPacket.cs" />
|
||||
<Compile Include="packets\send\recruitment\CurrentRecruitmentDetailsPacket.cs" />
|
||||
<Compile Include="packets\send\recruitment\EndRecruitmentPacket.cs" />
|
||||
<Compile Include="packets\send\recruitment\RecruiterStatePacket.cs" />
|
||||
<Compile Include="packets\send\recruitment\StartRecruitingResponse.cs" />
|
||||
<Compile Include="packets\send\SendMessagePacket.cs" />
|
||||
<Compile Include="packets\send\SetMapPacket.cs" />
|
||||
<Compile Include="packets\send\SetMusicPacket.cs" />
|
||||
<Compile Include="packets\send\SetWeatherPacket.cs" />
|
||||
<Compile Include="packets\send\social\BlacklistAddedPacket.cs" />
|
||||
<Compile Include="packets\send\social\BlacklistRemovedPacket.cs" />
|
||||
<Compile Include="packets\send\social\FriendlistAddedPacket.cs" />
|
||||
<Compile Include="packets\send\social\FriendlistRemovedPacket.cs" />
|
||||
<Compile Include="packets\send\social\FriendStatusPacket.cs" />
|
||||
<Compile Include="packets\send\social\SendFriendlistPacket.cs" />
|
||||
<Compile Include="packets\send\social\SendBlacklistPacket.cs" />
|
||||
<Compile Include="packets\send\supportdesk\IssueListResponsePacket.cs" />
|
||||
<Compile Include="packets\send\supportdesk\StartGMTicketPacket.cs" />
|
||||
<Compile Include="packets\send\supportdesk\EndGMTicketPacket.cs" />
|
||||
<Compile Include="packets\send\supportdesk\FaqBodyResponsePacket.cs" />
|
||||
<Compile Include="packets\send\supportdesk\FaqListResponsePacket.cs" />
|
||||
<Compile Include="packets\send\supportdesk\GMTicketPacket.cs" />
|
||||
<Compile Include="packets\send\supportdesk\GMTicketSentResponsePacket.cs" />
|
||||
<Compile Include="packets\send\_0x02Packet.cs" />
|
||||
<Compile Include="packets\send\_0xE2Packet.cs" />
|
||||
<Compile Include="packets\SubPacket.cs" />
|
||||
<Compile Include="packets\receive\PingPacket.cs" />
|
||||
<Compile Include="packets\receive\UpdatePlayerPositionPacket.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<Compile Include="lua\LuaUtils.cs" />
|
||||
<Compile Include="Server.cs" />
|
||||
<Compile Include="utils\ActorPropertyPacketUtil.cs" />
|
||||
<Compile Include="utils\CharacterUtils.cs" />
|
||||
<Compile Include="utils\SQLGeneration.cs" />
|
||||
<Compile Include="actors\area\Area.cs" />
|
||||
<Compile Include="WorldManager.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
<None Include="packages.config" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<PropertyGroup>
|
||||
<PostBuildEvent>xcopy "$(SolutionDir)data" "$(SolutionDir)$(ProjectName)\$(OutDir)" /E /C /D</PostBuildEvent>
|
||||
</PropertyGroup>
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
-->
|
||||
</Project>
|
||||
@@ -1,5 +1,6 @@
|
||||
FFXIV Classic Server
|
||||
========
|
||||
Compile and install instructions: http://ffxivclassic.fragmenterworks.com/wiki/index.php/Setting_up_the_project
|
||||
|
||||
Welcome to the FFXIV 1.0 server project.
|
||||
If you wish to discuss and help please visit the IRC channel.
|
||||
|
||||
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
Reference in new issue
Block a user