diff --git a/FFXIVClassic.sln b/FFXIVClassic.sln index b79d9e72..4a0fe45b 100644 --- a/FFXIVClassic.sln +++ b/FFXIVClassic.sln @@ -20,6 +20,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "FFXIVClassic World Server", {3A3D6626-C820-4C18-8C81-64811424F20E} = {3A3D6626-C820-4C18-8C81-64811424F20E} EndProjectSection EndProject +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Launcher Editor", "Launcher Editor\Launcher Editor.csproj", "{0FFA9D2F-41C6-443C-99B7-665702CF548F}" +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU @@ -42,6 +44,10 @@ Global {3067889D-8A50-40D6-9CD5-23AA8EA96F26}.Debug|Any CPU.Build.0 = Debug|Any CPU {3067889D-8A50-40D6-9CD5-23AA8EA96F26}.Release|Any CPU.ActiveCfg = Release|Any CPU {3067889D-8A50-40D6-9CD5-23AA8EA96F26}.Release|Any CPU.Build.0 = Release|Any CPU + {0FFA9D2F-41C6-443C-99B7-665702CF548F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {0FFA9D2F-41C6-443C-99B7-665702CF548F}.Debug|Any CPU.Build.0 = Debug|Any CPU + {0FFA9D2F-41C6-443C-99B7-665702CF548F}.Release|Any CPU.ActiveCfg = Release|Any CPU + {0FFA9D2F-41C6-443C-99B7-665702CF548F}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/Launcher Editor/App.config b/Launcher Editor/App.config new file mode 100644 index 00000000..88fa4027 --- /dev/null +++ b/Launcher Editor/App.config @@ -0,0 +1,6 @@ + + + + + + \ No newline at end of file diff --git a/Launcher Editor/Launcher Editor.csproj b/Launcher Editor/Launcher Editor.csproj new file mode 100644 index 00000000..c1a98e86 --- /dev/null +++ b/Launcher Editor/Launcher Editor.csproj @@ -0,0 +1,60 @@ + + + + + Debug + AnyCPU + {0FFA9D2F-41C6-443C-99B7-665702CF548F} + Exe + Properties + Launcher_Editor + Launcher Editor + v4.5.2 + 512 + true + + + AnyCPU + true + full + false + bin\Debug\ + DEBUG;TRACE + prompt + 4 + + + AnyCPU + pdbonly + true + bin\Release\ + TRACE + prompt + 4 + + + + + + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Launcher Editor/Program.cs b/Launcher Editor/Program.cs new file mode 100644 index 00000000..53794df6 --- /dev/null +++ b/Launcher Editor/Program.cs @@ -0,0 +1,508 @@ +using System; +using System.Collections.Generic; +using System.IO; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Launcher_Editor +{ + //ffxivboot.exe: + //Offset + //0x9663FC: Patch Server Port + //0x966404: Patch Server URL + + //0x9663FC + 0x400000: Port Offset to search + //0x966404 + 0x400000: URL Offset to search + + class Program + { + const string ORIGINAL_PATCH_PORT_STRING = "54996"; + const string ORIGINAL_PATCH_URL_STRING = "ver01.ffxiv.com"; + const string ORIGINAL_PATCH_LOGIN_STRING = "http://account.square-enix.com/account/content/ffxivlogin"; + + static void Main(string[] args) + { + byte[] exeDataBoot; + byte[] exeDataLogin; + + string patchPortString; + string patchUrlString; + string loginUrlString; + + string lobbyUrlString = "lobby01.ffxiv.com"; + + Console.WriteLine("---------------------"); + Console.WriteLine("FFXIV 1.0 EXE Patcher"); + Console.WriteLine("By Ioncannon"); + Console.WriteLine("Version 1.0"); + Console.WriteLine("---------------------"); + + Console.WriteLine("Please enter the full path to your FINAL FANTASY XIV folder. It should have ffxivgame.exe inside it."); + string path = Console.ReadLine(); + + if (!File.Exists(path + "\\ffxivboot.exe")) + { + Console.WriteLine("Missing ffxivboot.exe, aborting"); + Console.ReadKey(); + return; + } + if (!File.Exists(path + "\\ffxivgame.exe")) + { + Console.WriteLine("Missing ffxivgame.exe, aborting"); + Console.ReadKey(); + return; + } + if (!File.Exists(path + "\\ffxivlogin.exe")) + { + Console.WriteLine("Missing ffxivlogin.exe, aborting"); + Console.ReadKey(); + return; + } + + Console.WriteLine("EXEs found!"); + + Console.WriteLine("Please enter the url to the patch webpage (do not include \"http://\", max 32 characters)."); + patchUrlString = Console.ReadLine(); + Console.WriteLine("Please enter the port to the patch webpage (usually 80)."); + patchPortString = Console.ReadLine(); + + try + { + int.Parse(patchPortString); + } + catch (FormatException e) + { + Console.WriteLine("Not a number, aborting"); + Console.ReadKey(); + return; + } + catch (OverflowException e) + { + Console.WriteLine("Not a number, aborting"); + Console.ReadKey(); + return; + } + + Console.WriteLine("Please enter the url to the login webpage (max 56 characters, please include \"http://\")."); + loginUrlString = Console.ReadLine(); + + if (loginUrlString.Length > 0x56) + { + Console.WriteLine("URL too long, aborting"); + Console.ReadKey(); + return; + } + + long patchPortStringOffset = 0; + long patchUrlStringOffset = 0; + long lobbyUrlStringOffset = 0; + long freeSpaceOffset = 0; + + long loginUrlOffset = 0; + long freeSpaceInLoginOffset = 0; + + Console.WriteLine("Patching started!"); + exeDataBoot = File.ReadAllBytes(path + "\\ffxivboot.exe"); + exeDataLogin = File.ReadAllBytes(path + "\\ffxivlogin.exe"); + + Console.WriteLine("---Editing FFXIVBOOT.EXE---"); + + patchPortStringOffset = PrintSearch(exeDataBoot, ORIGINAL_PATCH_PORT_STRING); + patchUrlStringOffset = PrintSearch(exeDataBoot, ORIGINAL_PATCH_URL_STRING); + freeSpaceOffset = PrintFreeSpaceSearch(exeDataBoot); + + if (patchPortStringOffset == -1 || patchUrlStringOffset == -1 || freeSpaceOffset == -1) + { + Console.WriteLine("There was an error finding the address locations..."); + Console.ReadKey(); + return; + } + + Console.WriteLine("Writing \"{0}\" and updating offset to 0x{1:X}.", patchPortString, freeSpaceOffset); + WriteNewString(exeDataBoot, patchPortStringOffset, patchPortString, freeSpaceOffset); + Console.WriteLine("Writing \"{0}\" and updating offset to 0x{1:X}.", patchUrlString, freeSpaceOffset + 0x20); + WriteNewString(exeDataBoot, patchUrlStringOffset, patchUrlString, freeSpaceOffset + 0x20); + + Console.WriteLine("---Editing FFXIVLOGIN.EXE---"); + loginUrlOffset = PrintEncodedSearch(exeDataLogin, 0x739, ORIGINAL_PATCH_LOGIN_STRING); + freeSpaceInLoginOffset = PrintFreeSpaceSearch(exeDataLogin); + + if (loginUrlOffset == -1 || freeSpaceInLoginOffset == -1) + { + Console.WriteLine("There was an error finding the address locations..."); + Console.ReadKey(); + return; + } + + Console.WriteLine("Writing encoded \"{0}\" and updating offset to 0x{1:X}.", loginUrlString, freeSpaceInLoginOffset); + WriteNewStringEncoded(exeDataLogin, loginUrlOffset, 0x739, loginUrlString, freeSpaceInLoginOffset); + + File.WriteAllBytes("C:\\Users\\Filip\\Desktop\\ffxivboot.exe", exeDataBoot); + File.WriteAllBytes("C:\\Users\\Filip\\Desktop\\ffxivlogin.exe", exeDataLogin); + + Console.WriteLine("Done! New .EXEs created in the same folder as this application. Make sure to backup your originals!"); + Console.WriteLine("Press any key to exit..."); + Console.ReadKey(); + + } + + public static void WriteNewString(byte[] exeData, long offsetLocation, string newString, long freeSpaceLocation) + { + using (MemoryStream memStream = new MemoryStream(exeData)) + { + using (BinaryWriter binaryWriter = new BinaryWriter(memStream)) + { + binaryWriter.BaseStream.Seek(offsetLocation, SeekOrigin.Begin); + binaryWriter.Write((uint)freeSpaceLocation + 0x400000); + binaryWriter.BaseStream.Seek(freeSpaceLocation, SeekOrigin.Begin); + binaryWriter.Write(Encoding.ASCII.GetBytes(newString), 0, Encoding.ASCII.GetByteCount(newString) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(newString)); + } + } + } + + public static void WriteNewStringEncoded(byte[] exeData, long offsetLocation, uint key, string newString, long freeSpaceLocation) + { + byte[] encodedString = FFXIVLoginStringEncode(key, newString); + using (MemoryStream memStream = new MemoryStream(exeData)) + { + using (BinaryWriter binaryWriter = new BinaryWriter(memStream)) + { + //binaryWriter.BaseStream.Seek(offsetLocation, SeekOrigin.Begin); + //binaryWriter.Write((uint)freeSpaceLocation + 0x400000); + binaryWriter.BaseStream.Seek(offsetLocation, SeekOrigin.Begin); + binaryWriter.Write(encodedString); + } + } + } + + public static long PrintSearch(byte[] exeData, string searchString) + { + Console.Write("Searching for string \"{0}\"...", searchString); + long offset = SearchForStringOffset(exeData, searchString); + + if (offset != -1) + Console.WriteLine(" FOUND @ 0x{0:X}!", offset); + else + { + Console.WriteLine(" ERROR, could not find string."); + } + + return offset; + } + + public static long PrintEncodedSearch(byte[] exeData, uint key, string searchString) + { + Console.Write("Searching for encoded string \"{0}\"...", searchString); + long offset = SearchForEncodedStringOffset(exeData, key, searchString); + + if (offset != -1) + Console.WriteLine(" FOUND @ 0x{0:X}!", offset); + else + { + Console.WriteLine(" ERROR, could not find string."); + } + + return offset; + } + + public static long PrintFreeSpaceSearch(byte[] exeData) + { + Console.Write("Searching for free space..."); + long freeSpaceOffset = SearchForFreeSpace(exeData); + if (freeSpaceOffset != -1) + Console.WriteLine(" FOUND @ 0x{0:X}!", freeSpaceOffset); + else + { + Console.WriteLine(" ERROR, could not find free space."); + } + + return freeSpaceOffset; + } + + public static bool EditOffset(long offset, uint value) + { + return true; + } + + public static long SearchForFreeSpace(byte[] exeData) + { + using (MemoryStream memStream = new MemoryStream(exeData)) + { + using (BinaryReader binReader = new BinaryReader(memStream)) + { + //Find the .data section header + long textSectionOffset = -1; + int strCheckoffset = 0; + while (binReader.BaseStream.Position + 4 < binReader.BaseStream.Length) + { + if (binReader.ReadByte() == ".text"[strCheckoffset]) + { + if (strCheckoffset == 0) + textSectionOffset = binReader.BaseStream.Position - 1; + + strCheckoffset++; + if (strCheckoffset == Encoding.ASCII.GetByteCount(".data")) + break; + } + else + { + strCheckoffset = 0; + textSectionOffset = -1; + } + } + + //Read in the position and size + binReader.BaseStream.Seek(textSectionOffset, SeekOrigin.Begin); + binReader.ReadUInt64(); + uint virtualSize = binReader.ReadUInt32(); + uint address = binReader.ReadUInt32(); + uint sizeOfRawData = binReader.ReadUInt32(); + + if (sizeOfRawData - virtualSize < 0x50) + return -1; + + //Find a spot + binReader.BaseStream.Seek(address + sizeOfRawData, SeekOrigin.Begin); + while (binReader.BaseStream.Position >= address + virtualSize) + { + binReader.BaseStream.Seek(-0x50, SeekOrigin.Current); + long newPosition = binReader.BaseStream.Position; + + bool foundNotZero = false; + for (int i = 0; i < 0x50; i++) + { + if (binReader.ReadByte() != 0) + { + foundNotZero = true; + break; + } + } + + if (!foundNotZero) + return newPosition; + else + binReader.BaseStream.Seek(newPosition, SeekOrigin.Begin); + } + } + } + + return -1; + } + + public static long SearchForStringOffset(byte[] exeData, string testString) + { + testString += "\0"; + + using (MemoryStream memStream = new MemoryStream(exeData)) + { + using (BinaryReader binReader = new BinaryReader(memStream)) + { + long strOffset = -1; + int strCheckoffset = 0; + while (binReader.BaseStream.Position + 4 < binReader.BaseStream.Length) + { + if (binReader.ReadByte() == testString[strCheckoffset]) + { + if (strCheckoffset == 0) + strOffset = binReader.BaseStream.Position-1; + + strCheckoffset++; + if (strCheckoffset == Encoding.ASCII.GetByteCount(testString)) + break; + } + else + { + strCheckoffset = 0; + strOffset = -1; + } + } + + if (strOffset != -1) + { + strOffset += 0x400000; + + binReader.BaseStream.Seek(0, SeekOrigin.Begin); + + while (binReader.BaseStream.Position + 4 < binReader.BaseStream.Length) + { + if (binReader.ReadUInt32() == strOffset) + return binReader.BaseStream.Position - 0x4; + } + + return -1; + } + else + return -1; + } + } + } + + public static long SearchForEncodedStringOffset(byte[] exeData, uint testKey, string testString) + { + byte[] encoded = FFXIVLoginStringEncode(testKey, testString); + + using (MemoryStream memStream = new MemoryStream(exeData)) + { + using (BinaryReader binReader = new BinaryReader(memStream)) + { + long strOffset = -1; + int strCheckoffset = 0; + while (binReader.BaseStream.Position + 4 < binReader.BaseStream.Length) + { + if (binReader.ReadByte() == encoded[strCheckoffset]) + { + if (strCheckoffset == 0) + strOffset = binReader.BaseStream.Position - 1; + + strCheckoffset++; + if (strCheckoffset == encoded.Length) + break; + } + else + { + strCheckoffset = 0; + strOffset = -1; + } + } + + return strOffset; + } + } + } + + public static string FFXIVLoginStringDecodeBinary(string path) + { + Console.OutputEncoding = System.Text.Encoding.UTF8; + byte[] data = File.ReadAllBytes(path); + //int offset = 0x5405a; + //int offset = 0x5425d; + int offset = 0x53ea0; + while (true) + { + string result = ""; + uint key = (uint)data[offset + 0] << 8 | data[offset + 1]; + uint key2 = data[offset + 2]; + key = RotateRight(key, 1) & 0xFFFF; + key -= 0x22AF; + key &= 0xFFFF; + key2 = key2 ^ key; + key = RotateRight(key, 1) & 0xFFFF; + key -= 0x22AF; + key &= 0xFFFF; + uint finalKey = key; + key = data[offset + 3]; + uint count = (key2 & 0xFF) << 8; + key = key ^ finalKey; + key &= 0xFF; + count |= key; + + int count2 = 0; + while (count != 0) + { + uint encrypted = data[offset + 4 + count2]; + finalKey = RotateRight(finalKey, 1) & 0xFFFF; + finalKey -= 0x22AF; + finalKey &= 0xFFFF; + encrypted = encrypted ^ (finalKey & 0xFF); + + result += (char)encrypted; + count--; + count2++; + } + + return result; + //offset += 4 + count2; + } + } + + public static string FFXIVLoginStringDecode(byte[] data) + { + Console.OutputEncoding = System.Text.Encoding.UTF8; + while (true) + { + string result = ""; + uint key = (uint)data[0] << 8 | data[1]; + uint key2 = data[2]; + key = RotateRight(key, 1) & 0xFFFF; + key -= 0x22AF; + key &= 0xFFFF; + key2 = key2 ^ key; + key = RotateRight(key, 1) & 0xFFFF; + key -= 0x22AF; + key &= 0xFFFF; + uint finalKey = key; + key = data[3]; + uint count = (key2 & 0xFF) << 8; + key = key ^ finalKey; + key &= 0xFF; + count |= key; + + int count2 = 0; + while (count != 0) + { + uint encrypted = data[4 + count2]; + finalKey = RotateRight(finalKey, 1) & 0xFFFF; + finalKey -= 0x22AF; + finalKey &= 0xFFFF; + encrypted = encrypted ^ (finalKey & 0xFF); + + result += (char)encrypted; + count--; + count2++; + } + + return result; + //offset += 4 + count2; + } + } + + public static byte[] FFXIVLoginStringEncode(uint key, string text) + { + key = key & 0xFFFF; + + uint count = 0; + byte[] asciiBytes = Encoding.ASCII.GetBytes(text); + byte[] result = new byte[4 + text.Length]; + for (count = 0; count < text.Length; count++) + { + result[result.Length - count - 1] = (byte)(asciiBytes[asciiBytes.Length - count - 1] ^ (key & 0xFF)); + key += 0x22AF; + key &= 0xFFFF; + key = RotateLeft(key, 1); + key &= 0xFFFF; + } + + count = count ^ key; + result[3] = (byte)(count & 0xFF); + + key += 0x22AF; + key &= 0xFFFF; + key = RotateLeft(key, 1); + key &= 0xFFFF; + + result[2] = (byte)(key & 0xFF); + + key += 0x22AF; + key &= 0xFFFF; + key = RotateLeft(key, 1); + key &= 0xFFFF; + + result[1] = (byte)(key & 0xFF); + result[0] = (byte)((key >> 8) & 0xFF); + + return result; + } + + public static uint RotateLeft(uint value, int bits) + { + return (value << bits) | (value >> (16 - bits)); + } + + public static uint RotateRight(uint value, int bits) + { + return (value >> bits) | (value << (16 - bits)); + } + + } +} diff --git a/Launcher Editor/Properties/AssemblyInfo.cs b/Launcher Editor/Properties/AssemblyInfo.cs new file mode 100644 index 00000000..bed36e48 --- /dev/null +++ b/Launcher Editor/Properties/AssemblyInfo.cs @@ -0,0 +1,36 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// General Information about an assembly is controlled through the following +// set of attributes. Change these attribute values to modify the information +// associated with an assembly. +[assembly: AssemblyTitle("Launcher Editor")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("Launcher Editor")] +[assembly: AssemblyCopyright("Copyright © 2017")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// Setting ComVisible to false makes the types in this assembly not visible +// to COM components. If you need to access a type in this assembly from +// COM, set the ComVisible attribute to true on that type. +[assembly: ComVisible(false)] + +// The following GUID is for the ID of the typelib if this project is exposed to COM +[assembly: Guid("0ffa9d2f-41c6-443c-99b7-665702cf548f")] + +// Version information for an assembly consists of the following four values: +// +// Major Version +// Minor Version +// Build Number +// Revision +// +// You can specify all the values or you can default the Build and Revision Numbers +// by using the '*' as shown below: +// [assembly: AssemblyVersion("1.0.*")] +[assembly: AssemblyVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")]