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	Consolidated server data and automatically place them in approporate directories post build
This commit is contained in:
		| @@ -1,277 +1,276 @@ | ||||
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|     <Compile Include="actors\judge\Judge.cs" /> | ||||
|     <Compile Include="actors\quest\Quest.cs" /> | ||||
|     <Compile Include="actors\StaticActors.cs" /> | ||||
|     <Compile Include="actors\world\WorldMaster.cs" /> | ||||
|     <Compile Include="ClientConnection.cs" /> | ||||
|     <Compile Include="common\Bitfield.cs" /> | ||||
|     <Compile Include="common\Blowfish.cs" /> | ||||
|     <Compile Include="common\EfficientHashTables.cs" /> | ||||
|     <Compile Include="common\Log.cs" /> | ||||
|     <Compile Include="common\STA_INIFile.cs" /> | ||||
|     <Compile Include="common\Utils.cs" /> | ||||
|     <Compile Include="ConfigConstants.cs" /> | ||||
|     <Compile Include="Database.cs" /> | ||||
|     <Compile Include="actors\Actor.cs" /> | ||||
|     <Compile Include="actors\chara\BattleSave.cs" /> | ||||
|     <Compile Include="actors\chara\BattleTemp.cs" /> | ||||
|     <Compile Include="actors\chara\Character.cs" /> | ||||
|     <Compile Include="actors\chara\EventSave.cs" /> | ||||
|     <Compile Include="actors\chara\EventTemp.cs" /> | ||||
|     <Compile Include="actors\chara\npc\Npc.cs" /> | ||||
|     <Compile Include="actors\chara\ParameterTemp.cs" /> | ||||
|     <Compile Include="actors\chara\player\Player.cs" /> | ||||
|     <Compile Include="actors\command\Command.cs" /> | ||||
|     <Compile Include="actors\chara\CharaWork.cs" /> | ||||
|     <Compile Include="actors\chara\ParameterSave.cs" /> | ||||
|     <Compile Include="actors\chara\player\PlayerWork.cs" /> | ||||
|     <Compile Include="dataobjects\DBWorld.cs" /> | ||||
|     <Compile Include="dataobjects\InventoryItem.cs" /> | ||||
|     <Compile Include="dataobjects\ConnectedPlayer.cs" /> | ||||
|     <Compile Include="dataobjects\Item.cs" /> | ||||
|     <Compile Include="dataobjects\RecruitmentDetails.cs" /> | ||||
|     <Compile Include="dataobjects\SearchEntry.cs" /> | ||||
|     <Compile Include="lua\LuaEngine.cs" /> | ||||
|     <Compile Include="lua\LuaEvent.cs" /> | ||||
|     <Compile Include="lua\LuaParam.cs" /> | ||||
|     <Compile Include="lua\LuaNpc.cs" /> | ||||
|     <Compile Include="lua\LuaPlayer.cs" /> | ||||
|     <Compile Include="PacketProcessor.cs" /> | ||||
|     <Compile Include="packets\BasePacket.cs" /> | ||||
|     <Compile Include="packets\receive\ChatMessagePacket.cs" /> | ||||
|     <Compile Include="packets\receive\events\EventUpdatePacket.cs" /> | ||||
|     <Compile Include="packets\receive\events\EventStartPacket.cs" /> | ||||
|     <Compile Include="packets\receive\HandshakePacket.cs" /> | ||||
|     <Compile Include="packets\receive\LangaugeCodePacket.cs" /> | ||||
|     <Compile Include="packets\receive\ParameterDataRequestPacket.cs" /> | ||||
|     <Compile Include="packets\receive\recruitment\RecruitmentDetailsRequestPacket.cs" /> | ||||
|     <Compile Include="packets\receive\recruitment\RecruitmentSearchRequestPacket.cs" /> | ||||
|     <Compile Include="packets\receive\recruitment\StartRecruitingRequestPacket.cs" /> | ||||
|     <Compile Include="packets\receive\SetTargetPacket.cs" /> | ||||
|     <Compile Include="packets\receive\LockTargetPacket.cs" /> | ||||
|     <Compile Include="packets\receive\social\AddRemoveSocialPacket.cs" /> | ||||
|     <Compile Include="packets\receive\social\FriendlistRequestPacket.cs" /> | ||||
|     <Compile Include="packets\receive\supportdesk\FaqBodyRequestPacket.cs" /> | ||||
|     <Compile Include="packets\receive\supportdesk\FaqListRequestPacket.cs" /> | ||||
|     <Compile Include="packets\receive\supportdesk\GMSupportTicketPacket.cs" /> | ||||
|     <Compile Include="packets\receive\supportdesk\GMTicketIssuesRequestPacket.cs" /> | ||||
|     <Compile Include="packets\receive\_0x02ReceivePacket.cs" /> | ||||
|     <Compile Include="packets\receive\_0x07Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\ActorDoEmotePacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\ActorInstantiatePacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\BattleAction1Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\battle\BattleAction.cs" /> | ||||
|     <Compile Include="packets\send\actor\battle\BattleActionX00Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\battle\BattleActionX18Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\battle\BattleActionX10Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\DeleteAllActorsPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\events\SetEventStatus.cs" /> | ||||
|     <Compile Include="packets\send\actor\events\SetNoticeEventCondition.cs" /> | ||||
|     <Compile Include="packets\send\actor\events\SetPushEventConditionWithTriggerBox.cs" /> | ||||
|     <Compile Include="packets\send\actor\events\SetPushEventConditionWithFan.cs" /> | ||||
|     <Compile Include="packets\send\actor\events\SetEmoteEventCondition.cs" /> | ||||
|     <Compile Include="packets\send\actor\events\SetTalkEventCondition.cs" /> | ||||
|     <Compile Include="packets\send\actor\events\SetPushEventConditionWithCircle.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\InventoryRemoveX01Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\InventoryRemoveX08Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\InventoryRemoveX16Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\InventoryRemoveX32Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\InventoryRemoveX64Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\EquipmentListX64Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\EquipmentListX32Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\EquipmentListX16Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\InventoryListX01Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\InventoryListX08Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\InventoryListX16Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\InventoryListX64Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\InventoryListX32Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\_0x132Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\SetActorIsZoningPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\battle\BattleActionX01Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\EquipmentListX01Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\InventoryBeginChangePacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\InventoryEndChangePacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\InventoryItemEndPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\InventoryItemPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\InventorySetBeginPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\InventorySetEndPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\inventory\EquipmentListX08Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\RemoveActorPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\SetActorIconPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\SetActorIdleAnimationPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\SetActorStatusPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\_0xFPacket.cs" /> | ||||
|     <Compile Include="packets\send\events\EndEventPacket.cs" /> | ||||
|     <Compile Include="packets\send\events\KickEventPacket.cs" /> | ||||
|     <Compile Include="packets\send\events\RunEventFunctionPacket.cs" /> | ||||
|     <Compile Include="packets\send\GameMessagePacket.cs" /> | ||||
|     <Compile Include="packets\send\list\ListEntry.cs" /> | ||||
|     <Compile Include="packets\send\list\ListUtils.cs" /> | ||||
|     <Compile Include="packets\send\list\SetListPropertyPacket.cs" /> | ||||
|     <Compile Include="packets\send\list\ListBeginPacket.cs" /> | ||||
|     <Compile Include="packets\send\list\ListEndPacket.cs" /> | ||||
|     <Compile Include="packets\send\list\ListEntriesEndPacket.cs" /> | ||||
|     <Compile Include="packets\send\list\ListStartPacket.cs" /> | ||||
|     <Compile Include="packets\send\player\InfoRequestResponsePacket.cs" /> | ||||
|     <Compile Include="packets\send\player\SendAchievementRatePacket.cs" /> | ||||
|     <Compile Include="packets\send\player\SetCurrentJobPacket.cs" /> | ||||
|     <Compile Include="packets\send\player\SetCurrentMountGoobbuePacket.cs" /> | ||||
|     <Compile Include="packets\send\player\SetCurrentMountChocoboPacket.cs" /> | ||||
|     <Compile Include="packets\send\player\SetGrandCompanyPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\SetActorNamePacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\SetActorPropetyPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\SetActorSpeedPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\SetActorStatePacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\SetActorTargetAnimatedPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\SetActorTargetPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\SetActorStatusAllPacket.cs" /> | ||||
|     <Compile Include="packets\send\login\0x2Packet.cs" /> | ||||
|     <Compile Include="packets\send\actor\AddActorPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\MoveActorToPositionPacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\SetActorAppearancePacket.cs" /> | ||||
|     <Compile Include="packets\send\actor\SetActorPositionPacket.cs" /> | ||||
|     <Compile Include="packets\send\login\0x7ResponsePacket.cs" /> | ||||
|     <Compile Include="packets\send\LogoutPacket.cs" /> | ||||
|     <Compile Include="packets\send\player\SetCompletedAchievementsPacket.cs" /> | ||||
|     <Compile Include="packets\send\player\AchievementEarnedPacket.cs" /> | ||||
|     <Compile Include="packets\send\player\SetCutsceneBookPacket.cs" /> | ||||
|     <Compile Include="packets\send\player\SetAchievementPointsPacket.cs" /> | ||||
|     <Compile Include="packets\send\player\SetChocoboNamePacket.cs" /> | ||||
|     <Compile Include="packets\send\player\SetHasGoobbuePacket.cs" /> | ||||
|     <Compile Include="packets\send\player\SetHasChocoboPacket.cs" /> | ||||
|     <Compile Include="packets\send\player\SetLatestAchievementsPacket.cs" /> | ||||
|     <Compile Include="packets\send\player\SetPlayerDreamPacket.cs" /> | ||||
|     <Compile Include="packets\send\player\SetPlayerTitlePacket.cs" /> | ||||
|     <Compile Include="packets\send\player\_0x196Packet.cs" /> | ||||
|     <Compile Include="packets\send\PongPacket.cs" /> | ||||
|     <Compile Include="packets\send\QuitPacket.cs" /> | ||||
|     <Compile Include="packets\send\recruitment\CurrentRecruitmentDetailsPacket.cs" /> | ||||
|     <Compile Include="packets\send\recruitment\EndRecruitmentPacket.cs" /> | ||||
|     <Compile Include="packets\send\recruitment\RecruiterStatePacket.cs" /> | ||||
|     <Compile Include="packets\send\recruitment\StartRecruitingResponse.cs" /> | ||||
|     <Compile Include="packets\send\SendMessagePacket.cs" /> | ||||
|     <Compile Include="packets\send\SetMapPacket.cs" /> | ||||
|     <Compile Include="packets\send\SetMusicPacket.cs" /> | ||||
|     <Compile Include="packets\send\SetWeatherPacket.cs" /> | ||||
|     <Compile Include="packets\send\social\BlacklistAddedPacket.cs" /> | ||||
|     <Compile Include="packets\send\social\BlacklistRemovedPacket.cs" /> | ||||
|     <Compile Include="packets\send\social\FriendlistAddedPacket.cs" /> | ||||
|     <Compile Include="packets\send\social\FriendlistRemovedPacket.cs" /> | ||||
|     <Compile Include="packets\send\social\FriendStatusPacket.cs" /> | ||||
|     <Compile Include="packets\send\social\SendFriendlistPacket.cs" /> | ||||
|     <Compile Include="packets\send\social\SendBlacklistPacket.cs" /> | ||||
|     <Compile Include="packets\send\supportdesk\IssueListResponsePacket.cs" /> | ||||
|     <Compile Include="packets\send\supportdesk\StartGMTicketPacket.cs" /> | ||||
|     <Compile Include="packets\send\supportdesk\EndGMTicketPacket.cs" /> | ||||
|     <Compile Include="packets\send\supportdesk\FaqBodyResponsePacket.cs" /> | ||||
|     <Compile Include="packets\send\supportdesk\FaqListResponsePacket.cs" /> | ||||
|     <Compile Include="packets\send\supportdesk\GMTicketPacket.cs" /> | ||||
|     <Compile Include="packets\send\supportdesk\GMTicketSentResponsePacket.cs" /> | ||||
|     <Compile Include="packets\send\_0x02Packet.cs" /> | ||||
|     <Compile Include="packets\send\_0xE2Packet.cs" /> | ||||
|     <Compile Include="packets\SubPacket.cs" /> | ||||
|     <Compile Include="packets\receive\PingPacket.cs" /> | ||||
|     <Compile Include="packets\receive\UpdatePlayerPositionPacket.cs" /> | ||||
|     <Compile Include="Program.cs" /> | ||||
|     <Compile Include="Properties\AssemblyInfo.cs" /> | ||||
|     <Compile Include="lua\LuaUtils.cs" /> | ||||
|     <Compile Include="Server.cs" /> | ||||
|     <Compile Include="utils\ActorPropertyPacketUtil.cs" /> | ||||
|     <Compile Include="utils\CharacterUtils.cs" /> | ||||
|     <Compile Include="utils\SQLGeneration.cs" /> | ||||
|     <Compile Include="actors\area\Area.cs" /> | ||||
|     <Compile Include="WorldManager.cs" /> | ||||
|   </ItemGroup> | ||||
|   <ItemGroup> | ||||
|     <None Include="App.config" /> | ||||
|     <None Include="packages.config" /> | ||||
|   </ItemGroup> | ||||
|   <ItemGroup /> | ||||
|   <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> | ||||
|   <PropertyGroup> | ||||
|     <PostBuildEvent>xcopy "$(SolutionDir)data" "$(SolutionDir)$(ProjectName)\$(OutDir)" /E /Y</PostBuildEvent> | ||||
|   </PropertyGroup> | ||||
|   <!-- To modify your build process, add your task inside one of the targets below and uncomment it.  | ||||
|        Other similar extension points exist, see Microsoft.Common.targets. | ||||
|   <Target Name="BeforeBuild"> | ||||
|   </Target> | ||||
|   <Target Name="AfterBuild"> | ||||
|   </Target> | ||||
|   --> | ||||
|   --> | ||||
| </Project> | ||||
		Reference in New Issue
	
	Block a user