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	Consolidated server data and automatically place them in approporate directories post build
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								data/scripts/commands/ItemWasteCommand.lua
									
									
									
									
									
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								data/scripts/commands/ItemWasteCommand.lua
									
									
									
									
									
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							| @@ -0,0 +1,15 @@ | ||||
| --[[ | ||||
|  | ||||
| ItemWasteCommand Script | ||||
|  | ||||
| Notes:  | ||||
|  | ||||
| The param "invActionInfo" has the vars: actorId, unknown, slot, and inventoryType.  | ||||
| The param "itemDBIds" has the vars: item1 and item2.  | ||||
|  | ||||
| --]] | ||||
|  | ||||
| function onEventStarted(player, actor, triggerName, invActionInfo, param1, param2, param3, param4, param5, param6, param7, param8, itemDBIds) | ||||
| 	player:getInventory(0x00):removeItem(invActionInfo.slot); | ||||
| 	player:endEvent();	 | ||||
| end | ||||
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