Consolidated server data and automatically place them in approporate directories post build

This commit is contained in:
TheManii committed 2016-04-05 10:42:42 -07:00
1 parent e501d5b796
commit ddf4d0d202
92 files changed
+272 -270

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function onEventStarted(player, actor, triggerName)
man0l0Quest = getStaticActor("Man0l0");
--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil);
player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_1", nil, nil, nil, nil);
end
function onEventUpdate(player, npc ,triggerName)
player:endEvent();
end
+13
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function onEventStarted(player, actor, triggerName)
man0l0Quest = getStaticActor("Man0l0");
--player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_1", nil, nil, nil, nil);
end
function onEventUpdate(player, npc)
--man0l0Quest = getStaticActor("Man0l0");
--player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_3", nil, nil, nil, nil);
--player:endEvent();
end