Consolidated server data and automatically place them in approporate directories post build

This commit is contained in:
TheManii committed 2016-04-05 10:42:42 -07:00
1 parent e501d5b796
commit ddf4d0d202
92 files changed
+272 -270

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@@ -95,6 +95,9 @@
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@@ -1,277 +1,276 @@
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<Compile Include="packets\send\actor\inventory\InventoryListX16Packet.cs" />
<Compile Include="packets\send\actor\inventory\InventoryListX64Packet.cs" />
<Compile Include="packets\send\actor\inventory\InventoryListX32Packet.cs" />
<Compile Include="packets\send\actor\_0x132Packet.cs" />
<Compile Include="packets\send\actor\SetActorIsZoningPacket.cs" />
<Compile Include="packets\send\actor\battle\BattleActionX01Packet.cs" />
<Compile Include="packets\send\actor\inventory\EquipmentListX01Packet.cs" />
<Compile Include="packets\send\actor\inventory\InventoryBeginChangePacket.cs" />
<Compile Include="packets\send\actor\inventory\InventoryEndChangePacket.cs" />
<Compile Include="packets\send\actor\inventory\InventoryItemEndPacket.cs" />
<Compile Include="packets\send\actor\inventory\InventoryItemPacket.cs" />
<Compile Include="packets\send\actor\inventory\InventorySetBeginPacket.cs" />
<Compile Include="packets\send\actor\inventory\InventorySetEndPacket.cs" />
<Compile Include="packets\send\actor\inventory\EquipmentListX08Packet.cs" />
<Compile Include="packets\send\actor\RemoveActorPacket.cs" />
<Compile Include="packets\send\actor\SetActorIconPacket.cs" />
<Compile Include="packets\send\actor\SetActorIdleAnimationPacket.cs" />
<Compile Include="packets\send\actor\SetActorStatusPacket.cs" />
<Compile Include="packets\send\actor\_0xFPacket.cs" />
<Compile Include="packets\send\events\EndEventPacket.cs" />
<Compile Include="packets\send\events\KickEventPacket.cs" />
<Compile Include="packets\send\events\RunEventFunctionPacket.cs" />
<Compile Include="packets\send\GameMessagePacket.cs" />
<Compile Include="packets\send\list\ListEntry.cs" />
<Compile Include="packets\send\list\ListUtils.cs" />
<Compile Include="packets\send\list\SetListPropertyPacket.cs" />
<Compile Include="packets\send\list\ListBeginPacket.cs" />
<Compile Include="packets\send\list\ListEndPacket.cs" />
<Compile Include="packets\send\list\ListEntriesEndPacket.cs" />
<Compile Include="packets\send\list\ListStartPacket.cs" />
<Compile Include="packets\send\player\InfoRequestResponsePacket.cs" />
<Compile Include="packets\send\player\SendAchievementRatePacket.cs" />
<Compile Include="packets\send\player\SetCurrentJobPacket.cs" />
<Compile Include="packets\send\player\SetCurrentMountGoobbuePacket.cs" />
<Compile Include="packets\send\player\SetCurrentMountChocoboPacket.cs" />
<Compile Include="packets\send\player\SetGrandCompanyPacket.cs" />
<Compile Include="packets\send\actor\SetActorNamePacket.cs" />
<Compile Include="packets\send\actor\SetActorPropetyPacket.cs" />
<Compile Include="packets\send\actor\SetActorSpeedPacket.cs" />
<Compile Include="packets\send\actor\SetActorStatePacket.cs" />
<Compile Include="packets\send\actor\SetActorTargetAnimatedPacket.cs" />
<Compile Include="packets\send\actor\SetActorTargetPacket.cs" />
<Compile Include="packets\send\actor\SetActorStatusAllPacket.cs" />
<Compile Include="packets\send\login\0x2Packet.cs" />
<Compile Include="packets\send\actor\AddActorPacket.cs" />
<Compile Include="packets\send\actor\MoveActorToPositionPacket.cs" />
<Compile Include="packets\send\actor\SetActorAppearancePacket.cs" />
<Compile Include="packets\send\actor\SetActorPositionPacket.cs" />
<Compile Include="packets\send\login\0x7ResponsePacket.cs" />
<Compile Include="packets\send\LogoutPacket.cs" />
<Compile Include="packets\send\player\SetCompletedAchievementsPacket.cs" />
<Compile Include="packets\send\player\AchievementEarnedPacket.cs" />
<Compile Include="packets\send\player\SetCutsceneBookPacket.cs" />
<Compile Include="packets\send\player\SetAchievementPointsPacket.cs" />
<Compile Include="packets\send\player\SetChocoboNamePacket.cs" />
<Compile Include="packets\send\player\SetHasGoobbuePacket.cs" />
<Compile Include="packets\send\player\SetHasChocoboPacket.cs" />
<Compile Include="packets\send\player\SetLatestAchievementsPacket.cs" />
<Compile Include="packets\send\player\SetPlayerDreamPacket.cs" />
<Compile Include="packets\send\player\SetPlayerTitlePacket.cs" />
<Compile Include="packets\send\player\_0x196Packet.cs" />
<Compile Include="packets\send\PongPacket.cs" />
<Compile Include="packets\send\QuitPacket.cs" />
<Compile Include="packets\send\recruitment\CurrentRecruitmentDetailsPacket.cs" />
<Compile Include="packets\send\recruitment\EndRecruitmentPacket.cs" />
<Compile Include="packets\send\recruitment\RecruiterStatePacket.cs" />
<Compile Include="packets\send\recruitment\StartRecruitingResponse.cs" />
<Compile Include="packets\send\SendMessagePacket.cs" />
<Compile Include="packets\send\SetMapPacket.cs" />
<Compile Include="packets\send\SetMusicPacket.cs" />
<Compile Include="packets\send\SetWeatherPacket.cs" />
<Compile Include="packets\send\social\BlacklistAddedPacket.cs" />
<Compile Include="packets\send\social\BlacklistRemovedPacket.cs" />
<Compile Include="packets\send\social\FriendlistAddedPacket.cs" />
<Compile Include="packets\send\social\FriendlistRemovedPacket.cs" />
<Compile Include="packets\send\social\FriendStatusPacket.cs" />
<Compile Include="packets\send\social\SendFriendlistPacket.cs" />
<Compile Include="packets\send\social\SendBlacklistPacket.cs" />
<Compile Include="packets\send\supportdesk\IssueListResponsePacket.cs" />
<Compile Include="packets\send\supportdesk\StartGMTicketPacket.cs" />
<Compile Include="packets\send\supportdesk\EndGMTicketPacket.cs" />
<Compile Include="packets\send\supportdesk\FaqBodyResponsePacket.cs" />
<Compile Include="packets\send\supportdesk\FaqListResponsePacket.cs" />
<Compile Include="packets\send\supportdesk\GMTicketPacket.cs" />
<Compile Include="packets\send\supportdesk\GMTicketSentResponsePacket.cs" />
<Compile Include="packets\send\_0x02Packet.cs" />
<Compile Include="packets\send\_0xE2Packet.cs" />
<Compile Include="packets\SubPacket.cs" />
<Compile Include="packets\receive\PingPacket.cs" />
<Compile Include="packets\receive\UpdatePlayerPositionPacket.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="lua\LuaUtils.cs" />
<Compile Include="Server.cs" />
<Compile Include="utils\ActorPropertyPacketUtil.cs" />
<Compile Include="utils\CharacterUtils.cs" />
<Compile Include="utils\SQLGeneration.cs" />
<Compile Include="actors\area\Area.cs" />
<Compile Include="WorldManager.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>xcopy "$(SolutionDir)data" "$(SolutionDir)$(ProjectName)\$(OutDir)" /E /Y</PostBuildEvent>
</PropertyGroup>
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
-->
</Project>
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