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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Added recipe resolver
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@@ -37,6 +37,7 @@ using Meteor.Map.actors.area;
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using System.Threading;
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using Meteor.Map.actors.chara.ai;
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using Meteor.Map.actors.chara.ai.controllers;
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using Meteor.Map.DataObjects;
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namespace Meteor.Map.lua
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{
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@@ -850,6 +851,7 @@ namespace Meteor.Map.lua
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script.Globals["GetWorldMaster"] = (Func<Actor>)Server.GetWorldManager().GetActor;
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script.Globals["GetItemGamedata"] = (Func<uint, ItemData>)Server.GetItemGamedata;
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script.Globals["GetGuildleveGamedata"] = (Func<uint, GuildleveData>)Server.GetGuildleveGamedata;
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script.Globals["GetRecipeResolver"] = (Func<RecipeResolver>)Server.ResolveRecipe;
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script.Globals["GetLuaInstance"] = (Func<LuaEngine>)LuaEngine.GetInstance;
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script.Options.DebugPrint = s => { Program.Log.Debug(s); };
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