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	Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent.
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		| @@ -0,0 +1,19 @@ | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
| using System.IO; | ||||
| using System.Linq; | ||||
| using System.Text; | ||||
| using System.Threading.Tasks; | ||||
|  | ||||
| namespace FFXIVClassic_Map_Server.packets.WorldPackets.Receive | ||||
| { | ||||
|     class SessionBeginPacket | ||||
|     { | ||||
|         public bool invalidPacket = false; | ||||
|  | ||||
|         public SessionBeginPacket(byte[] data) | ||||
|         { | ||||
|             | ||||
|         } | ||||
|     } | ||||
| } | ||||
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