Built subpackets to let the zone servers talk to the world server. Implemented cross-server zoning but the E2 packet or something isn't being sent.

This commit is contained in:
Filip Maj
2016-12-03 12:19:59 -05:00
parent 58fda93b45
commit e30831fdc5
27 changed files with 674 additions and 113 deletions

View File

@@ -65,6 +65,7 @@
</ItemGroup>
<ItemGroup>
<Compile Include="ConfigConstants.cs" />
<Compile Include="Database.cs" />
<Compile Include="DataObjects\ClientConnection.cs" />
<Compile Include="DataObjects\ZoneServer.cs" />
<Compile Include="DataObjects\Session.cs" />
@@ -73,8 +74,10 @@
<Compile Include="Packets\Send\_0x2Packet.cs" />
<Compile Include="Packets\Send\_0x7Packet.cs" />
<Compile Include="Packets\Send\_0x8PingPacket.cs" />
<Compile Include="Packets\WorldPackets\Receive\SessionBeginConfirmPacket.cs" />
<Compile Include="Packets\WorldPackets\Receive\WorldRequestZoneChangePacket.cs" />
<Compile Include="Packets\WorldPackets\Receive\SessionEndConfirmPacket.cs" />
<Compile Include="Packets\WorldPackets\Send\SessionBeginPacket.cs" />
<Compile Include="Packets\WorldPackets\Send\SessionEndZonePacket.cs" />
<Compile Include="Packets\WorldPackets\Send\SessionEndPacket.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />