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fixed crash on updating controller for npcs
- fixed updating player movement
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@@ -161,8 +161,6 @@ namespace FFXIVClassic_Map_Server.Actors
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public void UpdateActorPosition(Actor actor)
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{
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this.hasMoved = true;
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int gridX = (int)actor.positionX / boundingGridSize;
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int gridY = (int)actor.positionZ / boundingGridSize;
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