mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-04-02 19:42:05 -04:00
Reimplemented server list using BInaryWriter.
This commit is contained in:
parent
a65e81273b
commit
e7e267bd44
@ -62,9 +62,11 @@
|
|||||||
<Compile Include="dataobjects\World.cs" />
|
<Compile Include="dataobjects\World.cs" />
|
||||||
<Compile Include="PacketProcessor.cs" />
|
<Compile Include="PacketProcessor.cs" />
|
||||||
<Compile Include="packets\BasePacket.cs" />
|
<Compile Include="packets\BasePacket.cs" />
|
||||||
|
<Compile Include="packets\ErrorPacket.cs" />
|
||||||
<Compile Include="packets\HardCoded_Packets.cs" />
|
<Compile Include="packets\HardCoded_Packets.cs" />
|
||||||
<Compile Include="packets\PacketStructs.cs" />
|
<Compile Include="packets\PacketStructs.cs" />
|
||||||
<Compile Include="packets\SubPacket.cs" />
|
<Compile Include="packets\SubPacket.cs" />
|
||||||
|
<Compile Include="packets\WorldListPacket.cs" />
|
||||||
<Compile Include="Program.cs" />
|
<Compile Include="Program.cs" />
|
||||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
<Compile Include="Server.cs" />
|
<Compile Include="Server.cs" />
|
||||||
|
@ -147,7 +147,7 @@ namespace FFXIVClassic_Lobby_Server
|
|||||||
{
|
{
|
||||||
Console.WriteLine("{0} => Get characters", client.currentUserId == 0 ? client.getAddress() : "User " + client.currentUserId);
|
Console.WriteLine("{0} => Get characters", client.currentUserId == 0 ? client.getAddress() : "User " + client.currentUserId);
|
||||||
|
|
||||||
buildWorldLists(client, packet);
|
sendWorldList(client, packet);
|
||||||
|
|
||||||
BasePacket outgoingPacket = new BasePacket("./packets/getCharsPacket.bin");
|
BasePacket outgoingPacket = new BasePacket("./packets/getCharsPacket.bin");
|
||||||
BasePacket.encryptPacket(client.blowfish, outgoingPacket);
|
BasePacket.encryptPacket(client.blowfish, outgoingPacket);
|
||||||
@ -203,14 +203,8 @@ namespace FFXIVClassic_Lobby_Server
|
|||||||
|
|
||||||
if (alreadyTaken)
|
if (alreadyTaken)
|
||||||
{
|
{
|
||||||
PacketStructs.ErrorPacket errorPacket = new PacketStructs.ErrorPacket();
|
ErrorPacket errorPacket = new ErrorPacket(charaReq.sequence, 13005, 0, 0, "");
|
||||||
errorPacket.sequence = charaReq.sequence;
|
SubPacket subpacket = errorPacket.buildPacket();
|
||||||
errorPacket.errorId = 13005;
|
|
||||||
errorPacket.errorCode = 0;
|
|
||||||
errorPacket.statusCode = 0;
|
|
||||||
byte[] data = PacketStructs.StructureToByteArray(errorPacket);
|
|
||||||
|
|
||||||
SubPacket subpacket = new SubPacket(0x02, packet.header.sourceId, packet.header.targetId, data);
|
|
||||||
BasePacket basePacket = BasePacket.createPacket(subpacket, true, false);
|
BasePacket basePacket = BasePacket.createPacket(subpacket, true, false);
|
||||||
basePacket.debugPrintPacket();
|
basePacket.debugPrintPacket();
|
||||||
BasePacket.encryptPacket(client.blowfish, basePacket);
|
BasePacket.encryptPacket(client.blowfish, basePacket);
|
||||||
@ -252,56 +246,30 @@ namespace FFXIVClassic_Lobby_Server
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void buildWorldLists(ClientConnection client, SubPacket packet)
|
private void sendWorldList(ClientConnection client, SubPacket packet)
|
||||||
{
|
{
|
||||||
List<World> serverList = Database.getServers();
|
List<World> serverList = Database.getServers();
|
||||||
|
WorldListPacket worldlistPacket = new WorldListPacket(serverList);
|
||||||
|
List<SubPacket> subPackets = worldlistPacket.buildPackets();
|
||||||
|
|
||||||
int serverCount = 0;
|
BasePacket basePacket = BasePacket.createPacket(subPackets, true, false);
|
||||||
int totalCount = 0;
|
|
||||||
PacketStructs.WorldListPacket worldListPacket = new PacketStructs.WorldListPacket();
|
|
||||||
uint isEndList = serverList.Count <= 6 ? (byte)(serverList.Count+1) : (byte)0;
|
|
||||||
uint numWorlds = serverList.Count <= 6 ? (byte)serverList.Count : (byte)6;
|
|
||||||
numWorlds <<= 8;
|
|
||||||
|
|
||||||
worldListPacket.isEndListANDNumWorlds = (uint)(isEndList | numWorlds);
|
|
||||||
worldListPacket.sequence = 0;
|
|
||||||
worldListPacket.unknown1 = 0;
|
|
||||||
worldListPacket.worlds = new PacketStructs.WorldListEntry[6];
|
|
||||||
|
|
||||||
foreach (World world in serverList)
|
|
||||||
{
|
|
||||||
//Insert world entry
|
|
||||||
PacketStructs.WorldListEntry entry = new PacketStructs.WorldListEntry();
|
|
||||||
entry.id = world.id;
|
|
||||||
entry.listPosition = world.listPosition;
|
|
||||||
entry.population = world.population;
|
|
||||||
entry.name = world.name;
|
|
||||||
worldListPacket.worlds[serverCount] = entry;
|
|
||||||
|
|
||||||
serverCount++;
|
|
||||||
totalCount++;
|
|
||||||
if (serverCount % 6 == 0 || totalCount >= serverList.Count)
|
|
||||||
{
|
|
||||||
//Send this chunk of world list
|
|
||||||
byte[] data = PacketStructs.StructureToByteArray(worldListPacket);
|
|
||||||
SubPacket subpacket = new SubPacket(0x15, 0xe0006868, 0xe0006868, data);
|
|
||||||
BasePacket basePacket = BasePacket.createPacket(subpacket, true, false);
|
|
||||||
BasePacket.encryptPacket(client.blowfish, basePacket);
|
BasePacket.encryptPacket(client.blowfish, basePacket);
|
||||||
client.queuePacket(basePacket);
|
client.queuePacket(basePacket);
|
||||||
|
}
|
||||||
|
|
||||||
//Make new worldlist if still remaining
|
private void sendUnknownList(ClientConnection client, SubPacket packet)
|
||||||
if (totalCount <= serverList.Count)
|
|
||||||
{
|
{
|
||||||
worldListPacket = new PacketStructs.WorldListPacket();
|
|
||||||
isEndList = serverList.Count <= 6 ? (byte)(serverList.Count + 1) : (byte)0;
|
|
||||||
numWorlds = serverList.Count <= 6 ? (byte)serverList.Count : (byte)6;
|
|
||||||
numWorlds <<= 8;
|
|
||||||
worldListPacket.isEndListANDNumWorlds = (uint)(isEndList | numWorlds);
|
|
||||||
worldListPacket.sequence = 0;
|
|
||||||
worldListPacket.unknown1 = 0;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void sendRetainerList(ClientConnection client, SubPacket packet)
|
||||||
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void sendCharacterList(ClientConnection client, SubPacket packet)
|
||||||
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
47
FFXIVClassic_Lobby_Server/packets/ErrorPacket.cs
Normal file
47
FFXIVClassic_Lobby_Server/packets/ErrorPacket.cs
Normal file
@ -0,0 +1,47 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace FFXIVClassic_Lobby_Server.packets
|
||||||
|
{
|
||||||
|
class ErrorPacket
|
||||||
|
{
|
||||||
|
private const ushort OPCODE = 0x02;
|
||||||
|
|
||||||
|
private UInt64 sequence;
|
||||||
|
private uint errorCode;
|
||||||
|
private uint statusCode;
|
||||||
|
private uint textId;
|
||||||
|
private string message;
|
||||||
|
|
||||||
|
public ErrorPacket(UInt64 sequence, uint errorCode, uint statusCode, uint textId, string message)
|
||||||
|
{
|
||||||
|
this.sequence = sequence;
|
||||||
|
this.errorCode = errorCode;
|
||||||
|
this.statusCode = statusCode;
|
||||||
|
this.textId = textId;
|
||||||
|
this.message = message;
|
||||||
|
}
|
||||||
|
|
||||||
|
public SubPacket buildPacket()
|
||||||
|
{
|
||||||
|
MemoryStream memStream = new MemoryStream(0x210);
|
||||||
|
BinaryWriter binWriter = new BinaryWriter(memStream);
|
||||||
|
|
||||||
|
binWriter.Write(sequence);
|
||||||
|
binWriter.Write(errorCode);
|
||||||
|
binWriter.Write(statusCode);
|
||||||
|
binWriter.Write(textId);
|
||||||
|
binWriter.Write(message);
|
||||||
|
|
||||||
|
byte[] data = memStream.GetBuffer();
|
||||||
|
binWriter.Dispose();
|
||||||
|
memStream.Dispose();
|
||||||
|
SubPacket subpacket = new SubPacket(OPCODE, 0xe0006868, 0xe0006868, data);
|
||||||
|
return subpacket;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -22,27 +22,6 @@ namespace FFXIVClassic_Lobby_Server.packets
|
|||||||
public String session;
|
public String session;
|
||||||
}
|
}
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
|
||||||
public unsafe struct WorldListPacket
|
|
||||||
{
|
|
||||||
public UInt64 sequence;
|
|
||||||
public uint isEndListANDNumWorlds;
|
|
||||||
public uint unknown1;
|
|
||||||
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 6)]
|
|
||||||
public WorldListEntry[] worlds;
|
|
||||||
}
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
|
||||||
public unsafe struct WorldListEntry
|
|
||||||
{
|
|
||||||
public ushort id;
|
|
||||||
public ushort listPosition;
|
|
||||||
public uint population;
|
|
||||||
public UInt64 unknown;
|
|
||||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 0x40)]
|
|
||||||
public String name;
|
|
||||||
}
|
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
[StructLayout(LayoutKind.Sequential)]
|
||||||
public unsafe struct CharacterRequestPacket
|
public unsafe struct CharacterRequestPacket
|
||||||
{
|
{
|
||||||
@ -92,17 +71,6 @@ namespace FFXIVClassic_Lobby_Server.packets
|
|||||||
public String errorMessage;
|
public String errorMessage;
|
||||||
}
|
}
|
||||||
|
|
||||||
[StructLayout(LayoutKind.Sequential)]
|
|
||||||
public unsafe struct ErrorPacket
|
|
||||||
{
|
|
||||||
public UInt64 sequence;
|
|
||||||
public uint errorCode;
|
|
||||||
public uint statusCode;
|
|
||||||
public uint errorId;
|
|
||||||
[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 0x2BB)]
|
|
||||||
public String errorMessage;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static unsafe CharacterRequestPacket toCharacterRequestStruct(byte[] bytes)
|
public static unsafe CharacterRequestPacket toCharacterRequestStruct(byte[] bytes)
|
||||||
{
|
{
|
||||||
fixed (byte* pdata = &bytes[0])
|
fixed (byte* pdata = &bytes[0])
|
||||||
|
94
FFXIVClassic_Lobby_Server/packets/WorldListPacket.cs
Normal file
94
FFXIVClassic_Lobby_Server/packets/WorldListPacket.cs
Normal file
@ -0,0 +1,94 @@
|
|||||||
|
using FFXIVClassic_Lobby_Server.dataobjects;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace FFXIVClassic_Lobby_Server.packets
|
||||||
|
{
|
||||||
|
class WorldListPacket
|
||||||
|
{
|
||||||
|
private List<World> worldList;
|
||||||
|
|
||||||
|
public WorldListPacket(List<World> serverList)
|
||||||
|
{
|
||||||
|
this.worldList = serverList;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<SubPacket> buildPackets()
|
||||||
|
{
|
||||||
|
List<SubPacket> subPackets = new List<SubPacket>();
|
||||||
|
|
||||||
|
int serverCount = 0;
|
||||||
|
int totalCount = 0;
|
||||||
|
|
||||||
|
MemoryStream memStream = null;
|
||||||
|
BinaryWriter binWriter = null;
|
||||||
|
|
||||||
|
foreach (World world in worldList)
|
||||||
|
{
|
||||||
|
if (totalCount == 0 || serverCount % 6 == 0)
|
||||||
|
{
|
||||||
|
memStream = new MemoryStream(0x210);
|
||||||
|
binWriter = new BinaryWriter(memStream);
|
||||||
|
|
||||||
|
//Write List Info
|
||||||
|
binWriter.Write((UInt64)0);
|
||||||
|
binWriter.Write(worldList.Count - totalCount <= 6 ? (byte)(worldList.Count + 1) : (byte)0);
|
||||||
|
binWriter.Write(worldList.Count - totalCount <= 6 ? (UInt32)worldList.Count - totalCount : (UInt32)6);
|
||||||
|
binWriter.Write((byte)0);
|
||||||
|
binWriter.Write((UInt16)0);
|
||||||
|
}
|
||||||
|
|
||||||
|
//Write Entries
|
||||||
|
binWriter.Write((ushort)world.id);
|
||||||
|
binWriter.Write((ushort)world.listPosition);
|
||||||
|
binWriter.Write((uint)world.population);
|
||||||
|
binWriter.Write((UInt64)0);
|
||||||
|
binWriter.Write(Encoding.ASCII.GetBytes(world.name.PadRight(64, '\0')));
|
||||||
|
|
||||||
|
serverCount++;
|
||||||
|
totalCount++;
|
||||||
|
|
||||||
|
//Send this chunk of world list
|
||||||
|
if (serverCount >= 6)
|
||||||
|
{
|
||||||
|
byte[] data = memStream.GetBuffer();
|
||||||
|
binWriter.Dispose();
|
||||||
|
memStream.Dispose();
|
||||||
|
SubPacket subpacket = new SubPacket(0x15, 0xe0006868, 0xe0006868, data);
|
||||||
|
subPackets.Add(subpacket);
|
||||||
|
serverCount = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
//If there is anything left that was missed or the list is empty
|
||||||
|
if (serverCount > 0 || worldList.Count == 0)
|
||||||
|
{
|
||||||
|
if (worldList.Count == 0)
|
||||||
|
{
|
||||||
|
memStream = new MemoryStream(0x210);
|
||||||
|
binWriter = new BinaryWriter(memStream);
|
||||||
|
|
||||||
|
//Write Empty List Info
|
||||||
|
binWriter.Write((UInt64)0);
|
||||||
|
binWriter.Write((byte)1);
|
||||||
|
binWriter.Write((UInt32)0);
|
||||||
|
binWriter.Write((byte)0);
|
||||||
|
binWriter.Write((UInt16)0);
|
||||||
|
}
|
||||||
|
|
||||||
|
byte[] data = memStream.GetBuffer();
|
||||||
|
binWriter.Dispose();
|
||||||
|
memStream.Dispose();
|
||||||
|
SubPacket subpacket = new SubPacket(0x15, 0xe0006868, 0xe0006868, data);
|
||||||
|
subPackets.Add(subpacket);
|
||||||
|
}
|
||||||
|
|
||||||
|
return subPackets;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user