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	Overhaul of the director system and opening quests. Private Areas further implemented as well.
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		@@ -237,7 +237,9 @@ namespace FFXIVClassic_Map_Server
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                    rotation = @rot,
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                    destinationZoneId = @destZone,
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                    destinationSpawnType = @destSpawn,
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                    currentZoneId = @zoneId
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                    currentZoneId = @zoneId,
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                    currentPrivateArea = @privateArea,
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                    currentPrivateAreaType = @privateAreaType
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                    WHERE id = @charaId
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                    ";
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@@ -248,6 +250,8 @@ namespace FFXIVClassic_Map_Server
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                    cmd.Parameters.AddWithValue("@z", player.positionZ);
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                    cmd.Parameters.AddWithValue("@rot", player.rotation);
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                    cmd.Parameters.AddWithValue("@zoneId", player.zoneId);
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                    cmd.Parameters.AddWithValue("@privateArea", player.privateArea);
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                    cmd.Parameters.AddWithValue("@privateAreaType", player.privateAreaType);
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                    cmd.Parameters.AddWithValue("@destZone", player.destinationZone);
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                    cmd.Parameters.AddWithValue("@destSpawn", player.destinationSpawnType);
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@@ -327,7 +331,7 @@ namespace FFXIVClassic_Map_Server
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                    VALUES
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                    (@charaId, @slot, @questId, @questData, @questFlags)
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                    ON DUPLICATE KEY UPDATE
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                    questData = @questData, questFlags = @questFlags
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                    questId = @questId, questData = @questData, questFlags = @questFlags
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                    ";
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                    cmd = new MySqlCommand(query, conn);
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@@ -385,7 +389,9 @@ namespace FFXIVClassic_Map_Server
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                    achievementPoints,
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                    playTime,
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                    destinationZoneId,
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                    destinationSpawnType
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                    destinationSpawnType,
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                    currentPrivateArea,
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                    currentPrivateAreaType
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                    FROM characters WHERE id = @charId";                    
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                    cmd = new MySqlCommand(query, conn);
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@@ -419,10 +425,17 @@ namespace FFXIVClassic_Map_Server
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                            player.destinationZone = reader.GetUInt32("destinationZoneId");
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                            player.destinationSpawnType = reader.GetByte("destinationSpawnType");
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                            if (!reader.IsDBNull(reader.GetOrdinal("currentPrivateArea")))
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                                player.privateArea = reader.GetString("currentPrivateArea");
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                            player.privateAreaType = reader.GetUInt32("currentPrivateAreaType");
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                            if (player.destinationZone != 0)
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                                player.zoneId = player.destinationZone;
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                            player.zone = Server.GetWorldManager().GetZone(player.zoneId);
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                            if (player.privateArea != null && !player.privateArea.Equals(""))
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                                player.zone = Server.GetWorldManager().GetPrivateArea(player.zoneId, player.privateArea, player.privateAreaType);
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                            else
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                                player.zone = Server.GetWorldManager().GetZone(player.zoneId);
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                        }
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                    }
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