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	Overhaul of the director system and opening quests. Private Areas further implemented as well.
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		| @@ -3,13 +3,13 @@ using System.IO; | ||||
| 
 | ||||
| namespace FFXIVClassic_Map_Server.packets.receive | ||||
| { | ||||
|     class _0x07Packet | ||||
|     class ZoneInCompletePacket | ||||
|     { | ||||
|         public bool invalidPacket = false; | ||||
|         public uint timestamp; | ||||
|         public uint unknown; | ||||
|         public int unknown; | ||||
| 
 | ||||
|         public _0x07Packet(byte[] data) | ||||
|         public ZoneInCompletePacket(byte[] data) | ||||
|         { | ||||
|             using (MemoryStream mem = new MemoryStream(data)) | ||||
|             { | ||||
| @@ -17,7 +17,7 @@ namespace FFXIVClassic_Map_Server.packets.receive | ||||
|                 { | ||||
|                     try{ | ||||
|                         timestamp = binReader.ReadUInt32(); | ||||
|                         unknown = binReader.ReadUInt32(); | ||||
|                         unknown = binReader.ReadInt32(); | ||||
|                     } | ||||
|                     catch (Exception){ | ||||
|                         invalidPacket = true; | ||||
| @@ -24,7 +24,7 @@ namespace FFXIVClassic_Map_Server.packets.send.events | ||||
|                     binWriter.Write((UInt32)playerActorId); | ||||
|                     binWriter.Write((UInt32)targetActorId); | ||||
|  | ||||
|                     int test = 0x75dc8705; //This will crash if set to 0 on pushCommand but not for mining which has to be 0???? | ||||
|                     int test = 0x75dc1705; //This will crash if set to 0 on pushCommand but not for mining which has to be 0???? | ||||
|                      | ||||
|                     binWriter.Write((UInt32)test); | ||||
|                     binWriter.Write((UInt32)0x30400000); | ||||
|   | ||||
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