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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Modified how directors work to allow for persistence. Implemented GuildleveDirector object and it's work values.
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FFXIVClassic_Map_Server.actors.director.Work
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{
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class GuildleveWork
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{
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public uint startTime = 0;
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public sbyte[] aimNum = new sbyte[4];
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public sbyte[] aimNumNow = new sbyte[4];
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public sbyte[] uiState = new sbyte[4];
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public float[] markerX = new float[3];
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public float[] markerY = new float[3];
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public float[] markerZ = new float[3];
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}
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}
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