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Merged in takhlaq/ffxiv-classic-server (pull request #61)
Combat changes and fixes. Approved-by: Filip Maj <filipmaj@gmail.com>
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@@ -478,7 +478,7 @@ namespace FFXIVClassic_Map_Server
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battleNpcGenusMods.TryGetValue(battleNpc.genusId, out battleNpc.genusMods);
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battleNpcSpawnMods.TryGetValue(battleNpc.GetBattleNpcId(), out battleNpc.spawnMods);
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battleNpc.SetMod((uint)Modifier.Speed, reader.GetByte("speed"));
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battleNpc.SetMod((uint)Modifier.MovementSpeed, reader.GetByte("speed"));
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battleNpc.neutral = reader.GetByte("aggroType") == 0;
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battleNpc.SetDetectionType(reader.GetUInt32("detection"));
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@@ -603,7 +603,7 @@ namespace FFXIVClassic_Map_Server
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reader.GetUInt16("actorState"), reader.GetUInt32("animationId"), "");
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battleNpc.SetBattleNpcId(reader.GetUInt32("bnpcId"));
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battleNpc.SetMod((uint)Modifier.Speed, reader.GetByte("speed"));
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battleNpc.SetMod((uint)Modifier.MovementSpeed, reader.GetByte("speed"));
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battleNpc.neutral = reader.GetByte("aggroType") == 0;
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// set mob mods
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