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	Removed unused var in ItemRefParam. Fixed up the tracked vars in PassiveGL
This commit is contained in:
		| @@ -22,6 +22,7 @@ along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>. | ||||
| using Meteor.Map.dataobjects; | ||||
| using Meteor.Map.DataObjects; | ||||
| using Newtonsoft.Json; | ||||
| using System; | ||||
| using System.Collections.Generic; | ||||
|  | ||||
| namespace Meteor.Map.Actors | ||||
| @@ -31,7 +32,7 @@ namespace Meteor.Map.Actors | ||||
|         private Recipe targetRecipe; | ||||
|  | ||||
|         private byte currentDifficulty; | ||||
|         private short numSuccesses; | ||||
|         private short currentCrafted; | ||||
|         private short currentAttempt; | ||||
|  | ||||
|         private bool hasMaterials; | ||||
| @@ -45,7 +46,7 @@ namespace Meteor.Map.Actors | ||||
|             targetRecipe = Server.ResolveRecipe().GetRecipeByItemID(passiveGLData.objectiveItemId[currentDifficulty]); | ||||
|             this.currentDifficulty = currentDifficulty; | ||||
|             currentAttempt = 0; | ||||
|             numSuccesses = 0; | ||||
|             currentCrafted = 0; | ||||
|             hasMaterials = false; | ||||
|         } | ||||
|  | ||||
| @@ -61,9 +62,9 @@ namespace Meteor.Map.Actors | ||||
|             if (questData == null) | ||||
|                 questData = new Dictionary<string, object>(); | ||||
|  | ||||
|             currentDifficulty = questData.ContainsKey("currentDifficulty") ? (byte)questData["currentDifficulty"] : (byte)0; | ||||
|             currentAttempt = questData.ContainsKey("currentAttempt") ? (short)questData["currentAttempt"] : (short)0; | ||||
|             numSuccesses = questData.ContainsKey("numSuccesses") ? (short)questData["numSuccesses"] : (short)0; | ||||
|             currentDifficulty = questData.ContainsKey("currentDifficulty") ? (byte)Convert.ToByte(questData["currentDifficulty"]) : (byte)0; | ||||
|             currentAttempt = questData.ContainsKey("currentAttempt") ? (short)Convert.ToInt16(questData["currentAttempt"]) : (short)0; | ||||
|             currentCrafted = questData.ContainsKey("currentCrafted") ? (short)Convert.ToInt16(questData["currentCrafted"]) : (short)0; | ||||
|             hasMaterials = questData.ContainsKey("hasMaterials") ? (bool)questData["hasMaterials"] : false; | ||||
|  | ||||
|             targetRecipe = Server.ResolveRecipe().GetRecipeByItemID(passiveGLData.objectiveItemId[currentDifficulty]); | ||||
| @@ -71,7 +72,7 @@ namespace Meteor.Map.Actors | ||||
|  | ||||
|         public void CraftSuccess() | ||||
|         { | ||||
|             numSuccesses++; | ||||
|             currentCrafted += (short) targetRecipe.resultQuantity; | ||||
|             currentAttempt++; | ||||
|         } | ||||
|  | ||||
| @@ -85,9 +86,14 @@ namespace Meteor.Map.Actors | ||||
|             return targetRecipe; | ||||
|         } | ||||
|  | ||||
|         public int GetNumberOfSuccesses() | ||||
|         public int GetObjectiveQuantity() | ||||
|         { | ||||
|             return numSuccesses; | ||||
|             return passiveGLData.objectiveQuantity[currentDifficulty]; | ||||
|         } | ||||
|  | ||||
|         public int getCurrentCrafted() | ||||
|         { | ||||
|             return currentCrafted; | ||||
|         } | ||||
|  | ||||
|         public int GetRemainingMaterials() | ||||
| @@ -130,7 +136,7 @@ namespace Meteor.Map.Actors | ||||
|             { | ||||
|                 { "currentDifficulty", currentDifficulty }, | ||||
|                 { "currentAttempt", currentAttempt }, | ||||
|                 { "itemsCompleted", numSuccesses }, | ||||
|                 { "currentCrafted", currentCrafted }, | ||||
|                 { "hasMaterials", hasMaterials } | ||||
|             }; | ||||
|             return JsonConvert.SerializeObject(questData, Formatting.Indented); | ||||
|   | ||||
| @@ -37,14 +37,12 @@ namespace Meteor.Map | ||||
|         public class ItemRefParam | ||||
|         { | ||||
|             public uint actorId; | ||||
|             public byte unknown; | ||||
|             public ushort slot; | ||||
|             public byte itemPackage; | ||||
|  | ||||
|             public ItemRefParam(uint actorId, ushort slot, byte itemPackage) | ||||
|             { | ||||
|                 this.actorId = actorId; | ||||
|                 this.unknown = unknown; | ||||
|                 this.slot = slot; | ||||
|                 this.itemPackage = itemPackage; | ||||
|             } | ||||
|   | ||||
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