Add equip ability functions

Fix EquipAbility SQL query
This commit is contained in:
yogurt
2017-07-07 21:53:44 -05:00
parent 247b5ca709
commit efdec5e472
239 changed files with 3474 additions and 1086 deletions

View File

@@ -23,7 +23,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, playerActorID, data);
}
}
}

View File

@@ -38,7 +38,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
}
}
return new SubPacket(OPCODE, playerActorId, playerActorId, data);
return new SubPacket(OPCODE, playerActorId, data);
}
}

View File

@@ -36,7 +36,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
}
}
return new SubPacket(OPCODE, playerActorId, playerActorId, data);
return new SubPacket(OPCODE, playerActorId, data);
}
}

View File

@@ -36,7 +36,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
}
}
return new SubPacket(OPCODE, playerActorId, playerActorId, data);
return new SubPacket(OPCODE, playerActorId, data);
}
}

View File

@@ -36,7 +36,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
}
}
return new SubPacket(OPCODE, playerActorId, playerActorId, data);
return new SubPacket(OPCODE, playerActorId, data);
}
}

View File

@@ -11,13 +11,13 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{
byte[] data = new byte[8];
data[0] = 2;
return new SubPacket(OPCODE, sourceActorId, targetActorId, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
public static SubPacket BuildPacket(uint playerActorID)
{
byte[] data = new byte[8];
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, playerActorID, data);
}
}
}

View File

@@ -7,14 +7,10 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
public const ushort OPCODE = 0x016E;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(uint sourceActorId, uint targetActorId)
public static SubPacket BuildPacket(uint sourceActorId)
{
return new SubPacket(OPCODE, sourceActorId, targetActorId, new byte[8]);
}
public static SubPacket BuildPacket(uint playerActorID)
{
return new SubPacket(OPCODE, playerActorID, playerActorID, new byte[8]);
return new SubPacket(OPCODE, sourceActorId, new byte[8]);
}
}
}

View File

@@ -30,7 +30,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
data = mem.GetBuffer();
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, playerActorID, data);
}

View File

@@ -30,7 +30,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
data = mem.GetBuffer();
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, playerActorID, data);
}

View File

@@ -9,13 +9,8 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{
public const ushort OPCODE = 0x0148;
public const uint PACKET_SIZE = 0x90;
public static SubPacket BuildPacket(uint playerActorId, InventoryItem item)
{
return BuildPacket(playerActorId, playerActorId, item);
}
public static SubPacket BuildPacket(uint sourceActorId, uint targetActorId, InventoryItem item)
public static SubPacket BuildPacket(uint sourceActorId, InventoryItem item)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@@ -27,7 +22,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
}
}
return new SubPacket(OPCODE, sourceActorId, targetActorId, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
}

View File

@@ -11,13 +11,8 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{
public const ushort OPCODE = 0x0149;
public const uint PACKET_SIZE = 0x3A8;
public static SubPacket BuildPacket(uint playerActorId, List<InventoryItem> items, ref int listOffset)
{
return BuildPacket(playerActorId, playerActorId, items, ref listOffset);
}
public static SubPacket BuildPacket(uint sourceActorId, uint targetActorId, List<InventoryItem> items, ref int listOffset)
public static SubPacket BuildPacket(uint sourceActorId, List<InventoryItem> items, ref int listOffset)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@@ -42,7 +37,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
}
}
return new SubPacket(OPCODE, sourceActorId, targetActorId, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}

View File

@@ -11,12 +11,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
public const ushort OPCODE = 0x014A;
public const uint PACKET_SIZE = 0x720;
public static SubPacket BuildPacket(uint playerActorId, List<InventoryItem> items, ref int listOffset)
{
return BuildPacket(playerActorId, playerActorId, items, ref listOffset);
}
public static SubPacket BuildPacket(uint sourceActorId, uint targetActorId, List<InventoryItem> items, ref int listOffset)
public static SubPacket BuildPacket(uint sourceActorId, List<InventoryItem> items, ref int listOffset)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@@ -38,7 +33,8 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
}
}
return new SubPacket(OPCODE, sourceActorId, targetActorId, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}

View File

@@ -10,7 +10,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{
public const ushort OPCODE = 0x014B;
public const uint PACKET_SIZE = 0xE20;
public static SubPacket BuildPacket(uint playerActorID, List<InventoryItem> items, ref int listOffset)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@@ -33,7 +33,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, playerActorID, data);
}
}
}

View File

@@ -33,7 +33,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, playerActorID, data);
}
}
}

View File

@@ -9,7 +9,6 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{
public const ushort OPCODE = 0x0152;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(uint playerActorID, ushort slot)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@@ -21,8 +20,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
binWriter.Write((UInt16)slot);
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, playerActorID, data);
}
}
}

View File

@@ -11,7 +11,6 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{
public const ushort OPCODE = 0x0153;
public const uint PACKET_SIZE = 0x38;
public static SubPacket BuildPacket(uint playerActorID, List<ushort> slots, ref int listOffset)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@@ -36,8 +35,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
binWriter.Write((Byte)max);
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, playerActorID, data);
}
}
}

View File

@@ -33,7 +33,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, playerActorID, data);
}
}
}

View File

@@ -33,7 +33,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, playerActorID, data);
}
}
}

View File

@@ -33,7 +33,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, playerActorID, data);
}
}
}

View File

@@ -10,12 +10,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
public const ushort OPCODE = 0x0146;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(uint playerActorId, ushort size, ushort code)
{
return BuildPacket(playerActorId, playerActorId, size, code);
}
public static SubPacket BuildPacket(uint sourceActorId, uint targetActorId, ushort size, ushort code)
public static SubPacket BuildPacket(uint sourceActorId, ushort size, ushort code)
{
byte[] data = new byte[8];
@@ -29,7 +24,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
}
}
return new SubPacket(OPCODE, sourceActorId, targetActorId, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
}

View File

@@ -4,19 +4,13 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.inventory
{
class InventorySetEndPacket
{
public const ushort OPCODE = 0x0147;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(uint playerActorId)
{
return new SubPacket(OPCODE, playerActorId, playerActorId, new byte[8]);
return new SubPacket(OPCODE, playerActorId, new byte[8]);
}
public static SubPacket BuildPacket(uint sourceActorId, uint targetActorID)
{
return new SubPacket(OPCODE, sourceActorId, targetActorID, new byte[8]);
}
}
}