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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-05-20 08:26:59 -04:00
Add equip ability functions
Fix EquipAbility SQL query
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@@ -11,7 +11,7 @@ namespace FFXIVClassic_Map_Server.packets.send.events
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public const ushort OPCODE = 0x0131;
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public const uint PACKET_SIZE = 0x50;
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public static SubPacket BuildPacket(uint playerActorID, uint eventOwnerActorID, string eventStarter)
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public static SubPacket BuildPacket(uint sourcePlayerActorId, uint eventOwnerActorID, string eventStarter)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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int maxBodySize = data.Length - 0x80;
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@@ -20,14 +20,14 @@ namespace FFXIVClassic_Map_Server.packets.send.events
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write((UInt32)playerActorID);
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binWriter.Write((UInt32)sourcePlayerActorId);
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binWriter.Write((UInt32)0);
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binWriter.Write((Byte)1);
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binWriter.Write(Encoding.ASCII.GetBytes(eventStarter), 0, Encoding.ASCII.GetByteCount(eventStarter) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(eventStarter));
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}
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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return new SubPacket(OPCODE, sourcePlayerActorId, data);
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}
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}
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}
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@@ -13,7 +13,7 @@ namespace FFXIVClassic_Map_Server.packets.send.events
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public const ushort OPCODE = 0x012F;
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public const uint PACKET_SIZE = 0x90;
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public static SubPacket BuildPacket(uint playerActorId, uint targetActorId, string conditionName, List<LuaParam> luaParams)
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public static SubPacket BuildPacket(uint sourcePlayerActorId, uint targetEventActorId, string conditionName, List<LuaParam> luaParams)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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@@ -21,8 +21,8 @@ namespace FFXIVClassic_Map_Server.packets.send.events
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write((UInt32)playerActorId);
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binWriter.Write((UInt32)targetActorId);
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binWriter.Write((UInt32)sourcePlayerActorId);
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binWriter.Write((UInt32)targetEventActorId);
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int test = 0x75dc1705; //This will crash if set to 0 on pushCommand but not for mining which has to be 0????
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@@ -36,7 +36,7 @@ namespace FFXIVClassic_Map_Server.packets.send.events
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}
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}
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return new SubPacket(OPCODE, playerActorId, playerActorId, data);
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return new SubPacket(OPCODE, sourcePlayerActorId, data);
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}
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}
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@@ -13,7 +13,7 @@ namespace FFXIVClassic_Map_Server.packets.send.events
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public const ushort OPCODE = 0x0130;
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public const uint PACKET_SIZE = 0x2B8;
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public static SubPacket BuildPacket(uint playerActorID, uint eventOwnerActorID, string eventStarter, string callFunction, List<LuaParam> luaParams)
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public static SubPacket BuildPacket(uint sourcePlayerActorId, uint eventOwnerActorID, string eventStarter, string callFunction, List<LuaParam> luaParams)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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int maxBodySize = data.Length - 0x80;
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@@ -22,7 +22,7 @@ namespace FFXIVClassic_Map_Server.packets.send.events
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write((UInt32)playerActorID);
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binWriter.Write((UInt32)sourcePlayerActorId);
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binWriter.Write((UInt32)eventOwnerActorID);
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binWriter.Write((Byte)5);
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binWriter.Write(Encoding.ASCII.GetBytes(eventStarter), 0, Encoding.ASCII.GetByteCount(eventStarter) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(eventStarter));
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@@ -34,7 +34,7 @@ namespace FFXIVClassic_Map_Server.packets.send.events
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}
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}
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return new SubPacket(OPCODE, playerActorID, playerActorID, data);
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return new SubPacket(OPCODE, sourcePlayerActorId, data);
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}
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}
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}
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