Add equip ability functions

Fix EquipAbility SQL query
This commit is contained in:
yogurt
2017-07-07 21:53:44 -05:00
parent 247b5ca709
commit efdec5e472
239 changed files with 3474 additions and 1086 deletions

View File

@@ -10,7 +10,7 @@ namespace FFXIVClassic_Map_Server.packets.send.social
public const ushort OPCODE = 0x01C9;
public const uint PACKET_SIZE = 0x048;
public static SubPacket BuildPacket(uint playerActorID, bool isSuccess, string nameToAdd)
public static SubPacket BuildPacket(uint sourceActorId, bool isSuccess, string nameToAdd)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@@ -23,7 +23,7 @@ namespace FFXIVClassic_Map_Server.packets.send.social
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}

View File

@@ -10,7 +10,7 @@ namespace FFXIVClassic_Map_Server.packets.send.social
public const ushort OPCODE = 0x01CA;
public const uint PACKET_SIZE = 0x048;
public static SubPacket BuildPacket(uint playerActorID, bool isSuccess, string nameToRemove)
public static SubPacket BuildPacket(uint sourceActorId, bool isSuccess, string nameToRemove)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@@ -23,7 +23,7 @@ namespace FFXIVClassic_Map_Server.packets.send.social
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}

View File

@@ -10,7 +10,7 @@ namespace FFXIVClassic_Map_Server.packets.send.social
public const ushort OPCODE = 0x01CF;
public const uint PACKET_SIZE = 0x686;
public static SubPacket BuildPacket(uint playerActorID, Tuple<long, bool>[] friendStatus)
public static SubPacket BuildPacket(uint sourceActorId, Tuple<long, bool>[] friendStatus)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@@ -42,7 +42,7 @@ namespace FFXIVClassic_Map_Server.packets.send.social
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}

View File

@@ -11,7 +11,7 @@ namespace FFXIVClassic_Map_Server.packets.send.social
public const ushort OPCODE = 0x01CC;
public const uint PACKET_SIZE = 0x067;
public static SubPacket BuildPacket(uint playerActorID, bool isSuccess, long id, bool isOnline, string nameToAdd)
public static SubPacket BuildPacket(uint sourceActorId, bool isSuccess, long id, bool isOnline, string nameToAdd)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@@ -26,7 +26,7 @@ namespace FFXIVClassic_Map_Server.packets.send.social
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}

View File

@@ -10,7 +10,7 @@ namespace FFXIVClassic_Map_Server.packets.send.social
public const ushort OPCODE = 0x01CD;
public const uint PACKET_SIZE = 0x057;
public static SubPacket BuildPacket(uint playerActorID, bool isSuccess, string nameToRemove)
public static SubPacket BuildPacket(uint sourceActorId, bool isSuccess, string nameToRemove)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@@ -23,7 +23,7 @@ namespace FFXIVClassic_Map_Server.packets.send.social
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}

View File

@@ -11,7 +11,7 @@ namespace FFXIVClassic_Map_Server.packets.send.social
public const ushort OPCODE = 0x01CB;
public const uint PACKET_SIZE = 0x686;
public static SubPacket BuildPacket(uint playerActorID, string[] blacklistedNames, ref int offset)
public static SubPacket BuildPacket(uint sourceActorId, string[] blacklistedNames, ref int offset)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@@ -36,7 +36,7 @@ namespace FFXIVClassic_Map_Server.packets.send.social
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}

View File

@@ -11,7 +11,7 @@ namespace FFXIVClassic_Map_Server.packets.send.social
public const ushort OPCODE = 0x01CE;
public const uint PACKET_SIZE = 0x686;
public static SubPacket BuildPacket(uint playerActorID, Tuple<long, string>[] friends, ref int offset)
public static SubPacket BuildPacket(uint sourceActorId, Tuple<long, string>[] friends, ref int offset)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@@ -39,7 +39,7 @@ namespace FFXIVClassic_Map_Server.packets.send.social
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}