Cleaning up imports.

This commit is contained in:
Filip Maj 2019-05-06 16:07:06 -04:00
parent bcb609e4f6
commit f038b525c6
51 changed files with 19 additions and 235 deletions

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@ -2,7 +2,6 @@
using MySql.Data.MySqlClient;
using System;
using System.Collections.Generic;
using System.Linq;
using FFXIVClassic_Lobby_Server.utils;
namespace FFXIVClassic_Lobby_Server

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@ -12,7 +12,6 @@ using FFXIVClassic_Map_Server.packets.receive.supportdesk;
using FFXIVClassic_Map_Server.actors.chara.npc;
using FFXIVClassic_Map_Server.actors.chara.ai;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.actors.chara;
namespace FFXIVClassic_Map_Server
{

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@ -17,7 +17,6 @@ using System.Threading;
using FFXIVClassic_Map_Server.actors.director;
using FFXIVClassic_Map_Server.actors.chara.ai;
using FFXIVClassic_Map_Server.actors.chara;
using FFXIVClassic_Map_Server.Actors.Chara;
using FFXIVClassic_Map_Server.actors.chara.player;
namespace FFXIVClassic_Map_Server

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@ -9,8 +9,6 @@ using System.Collections.Generic;
using FFXIVClassic_Map_Server.actors.area;
using System.Reflection;
using System.ComponentModel;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.packets.send;
using FFXIVClassic_Map_Server.actors.chara;
namespace FFXIVClassic_Map_Server.Actors

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@ -4,10 +4,6 @@ using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.packets.send.actor;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using FFXIVClassic_Map_Server.actors.director;
namespace FFXIVClassic_Map_Server.actors.area

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@ -1,6 +1,5 @@

using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.area;
using FFXIVClassic_Map_Server.actors.chara.player;
using FFXIVClassic_Map_Server.actors.group;
using FFXIVClassic_Map_Server.Actors.Chara;
@ -13,7 +12,6 @@ using System;
using System.Collections.Generic;
using FFXIVClassic_Map_Server.actors.chara;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.packets.send;
using FFXIVClassic_Map_Server.actors.chara.ai.state;
using FFXIVClassic_Map_Server.actors.chara.ai.utils;
using FFXIVClassic_Map_Server.actors.chara.npc;

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@ -1,8 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.chara
{

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@ -1,9 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.actors.chara.npc;
namespace FFXIVClassic_Map_Server.actors.chara
{

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@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.chara
namespace FFXIVClassic_Map_Server.actors.chara
{
class SubState
{

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@ -1,8 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.actors.chara.ai.state;
using FFXIVClassic_Map_Server.actors.chara.ai.controllers;

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@ -1,11 +1,6 @@
using FFXIVClassic_Map_Server.Actors;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.actors.chara.player;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.actors.chara.ai.utils;
using MoonSharp.Interpreter;

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@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.chara.ai
namespace FFXIVClassic_Map_Server.actors.chara.ai
{
class BattleTrait
{

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@ -1,8 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Collections.Generic;
using FFXIVClassic_Map_Server.Actors;
namespace FFXIVClassic_Map_Server.actors.chara.ai

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@ -1,12 +1,7 @@
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using MoonSharp.Interpreter;
using FFXIVClassic.Common;

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@ -1,16 +1,11 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.lua;
using FFXIVClassic_Map_Server.actors.area;
using FFXIVClassic_Map_Server.packets.send;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using System.Collections.ObjectModel;
using FFXIVClassic_Map_Server.utils;
namespace FFXIVClassic_Map_Server.actors.chara.ai

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@ -1,11 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.actors.chara.npc;
using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers
{

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@ -1,8 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers

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@ -1,8 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers

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@ -1,11 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.actors.chara.ai.controllers
{

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@ -1,11 +1,6 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
using MoonSharp;
using MoonSharp.Interpreter;
using FFXIVClassic_Map_Server.lua;
namespace FFXIVClassic_Map_Server.actors.chara.ai

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@ -1,14 +1,9 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server;
using FFXIVClassic_Map_Server.utils;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.area;
using FFXIVClassic_Map_Server.packets.send.actor;
// port of https://github.com/DarkstarProject/darkstar/blob/master/src/map/ai/helpers/pathfind.h

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@ -1,14 +1,10 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.chara.ai;
using FFXIVClassic_Map_Server.actors.chara.ai.controllers;
using FFXIVClassic_Map_Server.actors.group;
using FFXIVClassic_Map_Server.packets.send.actor;
// port of dsp's ai code https://github.com/DarkstarProject/darkstar/blob/master/src/map/ai/

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@ -1,13 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.packets.send;
namespace FFXIVClassic_Map_Server.actors.chara.ai.state
{

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@ -1,8 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor;

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@ -1,8 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor;

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@ -1,8 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor;

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@ -1,8 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
namespace FFXIVClassic_Map_Server.actors.chara.ai.state

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@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.actors.chara.player;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.dataobjects;
namespace FFXIVClassic_Map_Server.actors.chara.ai.state

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@ -1,14 +1,8 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.packets.send;
using FFXIVClassic_Map_Server.utils;
namespace FFXIVClassic_Map_Server.actors.chara.ai.state
{

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@ -1,10 +1,5 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
namespace FFXIVClassic_Map_Server.actors.chara.ai.state

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@ -1,13 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.packets.send;
namespace FFXIVClassic_Map_Server.actors.chara.ai.state
{

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@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.Actors;
namespace FFXIVClassic_Map_Server.actors.chara.ai.utils
{
static class AttackUtils

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@ -1,15 +1,10 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.actors.chara.player;
using FFXIVClassic_Map_Server.actors.chara.npc;
using FFXIVClassic_Map_Server.dataobjects;
using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.actors.chara.ai.utils

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@ -1,9 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.actors.chara.ai;
using FFXIVClassic_Map_Server.actors.chara.ai.controllers;

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@ -1,22 +1,15 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.actors.chara.npc;
using FFXIVClassic_Map_Server.actors;
using FFXIVClassic_Map_Server.actors.chara;
using FFXIVClassic_Map_Server.actors.chara.ai;
using FFXIVClassic_Map_Server.actors.chara.ai.controllers;
using FFXIVClassic_Map_Server.packets.send.actor;
using FFXIVClassic_Map_Server.actors.chara.ai.state;
using FFXIVClassic_Map_Server.utils;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.actors.chara.ai.utils;
using FFXIVClassic_Map_Server.actors.group;
using FFXIVClassic_Map_Server.packets.send;
using FFXIVClassic_Map_Server.Actors.Chara;
namespace FFXIVClassic_Map_Server.Actors

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@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.actors.chara.npc
namespace FFXIVClassic_Map_Server.actors.chara.npc
{
enum MobModifier
{

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@ -9,10 +9,6 @@ using MySql.Data.MySqlClient;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using FFXIVClassic_Map_Server.actors.chara.ai;
namespace FFXIVClassic_Map_Server.Actors

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@ -1,13 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

using FFXIVClassic_Map_Server.actors.chara.ai;
using FFXIVClassic_Map_Server.actors.chara.ai.controllers;
using FFXIVClassic_Map_Server.actors.chara.npc;
using FFXIVClassic_Map_Server.packets.send.actor;
namespace FFXIVClassic_Map_Server.Actors
{

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@ -23,9 +23,6 @@ using FFXIVClassic_Map_Server.packets.send.actor.inventory;
using FFXIVClassic_Map_Server.packets.send.player;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
using FFXIVClassic_Map_Server.packets.receive.events;
using FFXIVClassic_Map_Server.actors.group;
using FFXIVClassic_Map_Server.packets.WorldPackets.Send.Group;
using FFXIVClassic_Map_Server.actors.chara.npc;
namespace FFXIVClassic_Map_Server.Actors
{

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@ -1,5 +1,4 @@
using System;
using System.IO;
using System.IO;
using FFXIVClassic.Common;
using FFXIVClassic_Map_Server.actors.chara;

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@ -1,10 +1,7 @@
using FFXIVClassic.Common;
using System;
using System.Collections.Generic;
using System;
using FFXIVClassic_Map_Server.actors.chara.ai;
using FFXIVClassic_Map_Server.actors.chara.ai.utils;
using FFXIVClassic_Map_Server.Actors;
using FFXIVClassic_Map_Server.packets.send.actor.battle;
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
{

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@ -1,8 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Collections.Generic;
namespace FFXIVClassic_Map_Server.packets.send.actor.battle
{

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@ -1,6 +1,4 @@
using System.IO;
using System.Text;

using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.packets.send.search

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@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.search
namespace FFXIVClassic_Map_Server.packets.send.search
{
class PlayerSearchResult
{

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@ -1,5 +1,4 @@
using System.IO;
using System.Text;
using FFXIVClassic.Common;

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@ -1,6 +1,4 @@
using System.IO;
using System.Text;

using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.packets.send.search

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@ -1,8 +1,4 @@
using System.IO;
using System.Text;
using System;
using FFXIVClassic.Common;
using System.Collections.Generic;
using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.packets.send.search
{

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@ -1,10 +1,6 @@
using FFXIVClassic.Common;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.search
{

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@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.search
namespace FFXIVClassic_Map_Server.packets.send.search
{
class RetainerSearchHistoryResult
{

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@ -1,10 +1,4 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.search
namespace FFXIVClassic_Map_Server.packets.send.search
{
class RetainerSearchResult
{

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@ -1,13 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.IO;
using SharpNav;
using SharpNav.Pathfinding;
using SharpNav.Crowds;
using SharpNav.IO;
using FFXIVClassic.Common;
namespace FFXIVClassic_Map_Server.utils