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synced 2025-05-20 08:26:59 -04:00
Found out the second weather packet value is a transition time.
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@@ -21,9 +21,11 @@ namespace FFXIVClassic_Map_Server.Actors
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this.weatherId = weatherId;
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this.displayNameId = 0;
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this.customDisplayName = String.Format("weatherDire_{0}", zone.zoneName, zone.actorId);
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this.actorName = String.Format("weatherDire_{0}@{0:04x}", zone.zoneName, zone.actorId);
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this.customDisplayName = String.Format("weatherDire_{0}_{1}", player.zone.zoneName, "07");
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this.actorName = String.Format("weatherDire_{0}_{1}@{2:x3}{3:x2}", player.zone.zoneName, "04", player.zoneId, 0);
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this.className = "Debug";
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}
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