mirror of
				https://bitbucket.org/Ioncannon/project-meteor-server.git
				synced 2025-05-20 08:26:59 -04:00 
			
		
		
		
	Added recipe resolver
This commit is contained in:
		| @@ -37,6 +37,7 @@ using Meteor.Map.actors.area; | ||||
| using System.Threading; | ||||
| using Meteor.Map.actors.chara.ai; | ||||
| using Meteor.Map.actors.chara.ai.controllers; | ||||
| using Meteor.Map.DataObjects; | ||||
|  | ||||
| namespace Meteor.Map.lua | ||||
| { | ||||
| @@ -850,6 +851,7 @@ namespace Meteor.Map.lua | ||||
|             script.Globals["GetWorldMaster"] = (Func<Actor>)Server.GetWorldManager().GetActor; | ||||
|             script.Globals["GetItemGamedata"] = (Func<uint, ItemData>)Server.GetItemGamedata; | ||||
|             script.Globals["GetGuildleveGamedata"] = (Func<uint, GuildleveData>)Server.GetGuildleveGamedata; | ||||
|             script.Globals["GetRecipeResolver"] = (Func<RecipeResolver>)Server.ResolveRecipe; | ||||
|             script.Globals["GetLuaInstance"] = (Func<LuaEngine>)LuaEngine.GetInstance; | ||||
|  | ||||
|             script.Options.DebugPrint = s => { Program.Log.Debug(s); }; | ||||
|   | ||||
		Reference in New Issue
	
	Block a user